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Моды/Structure DFU Cache
Structure DFU Cache

Structure DFU Cache

Moves repetitive structure DataFixerUpper (DFU) migration to the startup phase and caches the result to improve TPS during heavy chunk loading.

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Все версии→Structure DFU Cache 1.2.0 — 1.20.1 Forge

Structure DFU Cache 1.2.0 — 1.20.1 Forge

Release27.10.2026

Список изменений

Structure DFU Cache 1.2.0

Features & Improvements

  • TOML configuration: Added config/structure_dfu_cache.toml (loaded on game startup; restart required after editing).
  • Configurable processing limits:
    • maxDecodedNbtMiB (default 1024): Positive integer in MiB tracking the NBT decoder's accounting of in-memory NBT objects and allocation overhead during processing (this does not measure total DFU memory).
    • maxCompressedResourceMiB (default 64): Positive integer in MiB setting the limit for compressed structure resource size.
  • Concurrency & memory estimation: Worker concurrency is budgeted based on available heap after deducting resident memory and a 2 GiB reserve, estimating total DFU memory at roughly 4x maxDecodedNbtMiB per worker (capped at 4 threads, leaving 1 CPU core free when more than 1 core is available). Higher quota values reduce worker concurrency to allocate more memory headroom.
  • Fallback behavior: Structures exceeding maxCompressedResourceMiB bypass startup pre-processing and are handed back to vanilla reading. Structures exceeding maxDecodedNbtMiB or failing conversion cache the raw compressed bytes as unoptimized resources to retry during future load or reload.

Файлы

structure-dfu-cache-1.2.0+1.20.1-forge.jar(59.95 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.0+1.20.1-forge

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

8

Дата публикации

27.10.2026

Загрузил

ID версии

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