
Stressmark
Real-time server performance grading and stress testing for Minecraft servers. Spawn fake players, monitor key metrics, and discover exactly how many players your hardware can handle.
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Список изменений
New Features
- Up to 1,000,000 stress test bots - Raised the
stress start <count>cap from 10,000 to 1,000,000 for extreme-scale chunk-generation / disk load testing - Speed range 0 - 10,000 blocks/sec - Widened
stress start <count> [speed]from0.5 - 20.0to0.0 - 10000.0.0keeps bots stationary (holds chunks loaded without moving); high speeds drive bots into fresh terrain fast to push chunk generation harder
Improvements
- Smooth, non-freezing bot spawning - Bots are now created incrementally in batches of 2,000 per tick instead of all at once. Large counts (e.g. 1,000,000) spread their creation over many ticks (~25s) so a single tick never freezes and the server watchdog is never tripped
- Bounded console and status output at scale - Bot creation failures are logged at most 10 times (plus a final summary) instead of one line per bot, and
stress statusnow shows the first 20 bot positions followed by... and N more bots.stress statusalso reports live spawning progress (Spawning: X / Y bots created) - Removed O(n²) bot-list cost - Switched the internal bot list from
CopyOnWriteArrayListto a plainArrayList(all access is on the server main thread), eliminating the full-array copy on every bot added - which previously made large counts unusable
Файлы
stressmark-fabric-1.21.11.jar(59.83 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
6
Дата публикации
17.06.2026
