▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Stressmark
Stressmark

Stressmark

Real-time server performance grading and stress testing for Minecraft servers. Spawn fake players, monitor key metrics, and discover exactly how many players your hardware can handle.

Оцените первым
1.4K
8
Все версииStressmark 1.3.0

Stressmark 1.3.0

Release17.06.2026

Список изменений

New Features

  • Up to 1,000,000 stress test bots - Raised the stress start <count> cap from 10,000 to 1,000,000 for extreme-scale chunk-generation / disk load testing
  • Speed range 0 - 10,000 blocks/sec - Widened stress start <count> [speed] from 0.5 - 20.0 to 0.0 - 10000.0. 0 keeps bots stationary (holds chunks loaded without moving); high speeds drive bots into fresh terrain fast to push chunk generation harder

Improvements

  • Smooth, non-freezing bot spawning - Bots are now created incrementally in batches of 2,000 per tick instead of all at once. Large counts (e.g. 1,000,000) spread their creation over many ticks (~25s) so a single tick never freezes and the server watchdog is never tripped
  • Bounded console and status output at scale - Bot creation failures are logged at most 10 times (plus a final summary) instead of one line per bot, and stress status now shows the first 20 bot positions followed by ... and N more bots. stress status also reports live spawning progress (Spawning: X / Y bots created)
  • Removed O(n²) bot-list cost - Switched the internal bot list from CopyOnWriteArrayList to a plain ArrayList (all access is on the server main thread), eliminating the full-array copy on every bot added - which previously made large counts unusable

Файлы

stressmark-fabric-1.21.11.jar(59.83 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

6

Дата публикации

17.06.2026

Загрузил

ID версии

Главная