
Stressmark
Real-time server performance grading and stress testing for Minecraft servers. Spawn fake players, monitor key metrics, and discover exactly how many players your hardware can handle.
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Список изменений
Bug Fixes
- Fixed bot spawning stalling at 2,000 on servers that stop ticking - The 1.3.x incremental spawn created bots across server ticks, so if the server stopped ticking right after
stress start(for example an empty server paused bypause-when-empty-seconds, or a server stalled by a long GC / chunk backlog), only the first batch was ever created and the test reported e.g.40000 requested, 2000 spawned. Bots up to 50,000 are now created synchronously inside thestress startcommand, so they exist immediately and no longer depend on the server continuing to tick. Counts above 50,000 still spawn the remainder across ticks (to avoid a long single-tick freeze) and now log a clear warning that the remainder needs the server to keep ticking.
Файлы
stressmark-fabric-1.21.11.jar(60.29 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.2
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
15
Дата публикации
17.06.2026
