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Моды/Stressmark
Stressmark

Stressmark

Real-time server performance grading and stress testing for Minecraft servers. Spawn fake players, monitor key metrics, and discover exactly how many players your hardware can handle.

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Все версииStressmark 1.3.2

Stressmark 1.3.2

Release17.06.2026

Список изменений

Bug Fixes

  • Fixed bot spawning stalling at 2,000 on servers that stop ticking - The 1.3.x incremental spawn created bots across server ticks, so if the server stopped ticking right after stress start (for example an empty server paused by pause-when-empty-seconds, or a server stalled by a long GC / chunk backlog), only the first batch was ever created and the test reported e.g. 40000 requested, 2000 spawned. Bots up to 50,000 are now created synchronously inside the stress start command, so they exist immediately and no longer depend on the server continuing to tick. Counts above 50,000 still spawn the remainder across ticks (to avoid a long single-tick freeze) and now log a clear warning that the remainder needs the server to keep ticking.

Файлы

stressmark-fabric-1.21.11.jar(60.29 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.3.2

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

15

Дата публикации

17.06.2026

Загрузил

ID версии

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