
Strength SMP
This datapack makes it so every kill you gain 1 bonus attack damage (with a cap of 5) and when you get killed you lose 1 bonus attack damage (with a min of 0 bonuses)
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This simple datapack adds a mechanic similar to strength SMP. it allows you to gain bonus attack damage when you kill another player (capped at a maximum of 5) and lose bonus attack damage whenever you get killed. (until 0 bonus attack damage) currently no way to check how much bonus attack damage you have, but I might add that later.
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Minecraft: Java Edition
1.21.x
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Опубликован:2 недели назад
Обновлён:2 недели назад
