Список изменений
Steal Attributes 3.0 — ASCENSION
The biggest Steal Attributes update yet.
Steal Attributes 3.0 massively expands progression while keeping the original PvP attribute-stealing system at the center of the datapack.
✨ New Features Added Attribute Mastery progression for every stealable attribute. Added Attribute Rarities with stronger rare steals. Added 20+ special Mutations with unique bonuses and effects. Added Attribute Fusions that unlock when specific stats reach high levels. Added the Ascension System, allowing end-game players to push progression even further. Added Kill Streaks with increasing rewards. Added a Bounty System for powerful/high-streak players. Added Contracts with progression challenges and rewards. Added rare Attribute Relics that modify how your attributes behave. Added Corrupted Attributes with powerful benefits and drawbacks. Added new Player Titles based on progression and achievements. Added optional Attribute Protection mechanics. Added expanded attribute caps through late-game progression. ⚔️ Attribute Fusions
New fusion powers can activate when two attributes reach specific milestones.
Examples include:
Titan — Health + Scale Berserker — Health + Attack Damage Assassin — Speed + Attack Damage Parkourist — Speed + Step Height Phantom — Speed + Scale Ascended — requires mastery across all core attributes 📈 Progression Overhaul Completely redesigned long-term progression. Every attribute now tracks more detailed progression. New milestones reward continued PvP instead of progression ending at the normal stat caps. High-level players gain access to increasingly rare systems and effects. Improved balancing around extreme attribute values. 🎨 UI & Feedback Completely upgraded Stats display. Stats can now show: Current attributes Attribute levels Mastery Mutations Fusions Kill streak Bounty Ascension Current caps New particles and sounds for major steals. Different visual feedback depending on steal rarity. Improved actionbar and chat messages. New milestone and max-level announcements. 🛡️ PvP & Anti-Abuse Improved anti-farming protection. Improved repeated-kill detection. Better cooldown handling. Safer duplicate/reward checks. More consistent killer/victim detection. Additional safeguards against progression exploits. 🧪 Admin & Testing Expanded admin testing functions. Added controls for testing specific attributes and mutations. Added progression manipulation tools for testing. Added debugging utilities for mastery, fusion, and ascension systems. Improved reset and player-stat management tools. 🔧 Technical Built specifically for Minecraft Java Edition 26.2. Modernized datapack structure and commands for 26.2. Major internal cleanup and optimization. Reduced unnecessary per-tick processing. Improved multiplayer reliability. Existing core Steal Attributes gameplay remains recognizable while the progression system has been dramatically expanded.
Steal Attributes 3.0: ASCENSION transforms the datapack from a simple PvP stat-stealing mechanic into a full SMP progression system. 🔥

