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Моды/Stats Surge
Stats Surge

Stats Surge

RPG stats system with Blood Points, Vitality, Strength, Endurance and More for Minecraft

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Все версииStats Surge 0.4

Stats Surge 0.4

Release14.08.2026

Список изменений

Stats Surge 1.20.1

New shader-based animation for Vitality's "immortality" effect (Blood Safeguard totem break)

Blood Safeguard cooldown reduced from 15 to 10 minutes

New transition animation when opening the Stats Screen

Removed confusing alchemical blood tooltip

Reduced Blood Bearer spawn chance from mob spawners (9% → 3-5%) to prevent farming abuse

Added descriptive text for the Stats Screen keybind

Fixed flat Strength damage bonus (+1.0/level) applying to projectiles — now melee-only, detected by damage source (compatible with custom weapon mods)

Lowered HUD overlay display cap from 5000 to 2500

Updated upgrade particle texture

Added custom render layers for Blood Bearer entities, with new textures (Simple Red Eyes)

Added new console commands to spawn different Blood Bearer mob types for testing

Added global command to adjust bonus blood points earned per mob kill

NEW: Endurance

A defensive stat that reduces incoming melee damage and unlocks powerful passive abilities at higher levels.

Reduces melee damage taken based on equipped armor pieces (requires at least 1 piece equipped)

Scaling: 0.5% reduction per piece at level 1, up to 22% per piece at level 20

Maximum damage reduction cap: 70%

Additional bonus based on total armor points: Low +0.1%, Medium +0.3%, High +0.5%, Extreme (25+ points) +1.0%

Unlocks at level 5 — Passive Thorns: reflects a percentage of melee damage back to the attacker, scaling from 5% at level 5 up to 50% at level 20

Unlocks at level 20 — Force Field: a single-charge passive shield that fully absorbs one melee hit and reflects 100% of the blocked damage back to the attacker as an instant counterattack. Recharges automatically every 60 seconds. Melee only — projectiles neither trigger nor consume the shield

Upgrade cost scaling: levels 1-10 cost 95 per level (95 - 950 total per level); levels 11-20 double the base cost (2,090 - 3,800 per level)

Total accumulated cost from level 1 to 20: 33,375 Blood Points

Файлы

stats_surge-0.4.jar(286.21 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.4

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

38

Дата публикации

14.08.2026

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ID версии

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