
Stasis
Stasis reduces unnecessary BlockEntity ticks to improve server performance.
Stasis
Stasis is a high-performance, server-side Fabric optimization mod that intelligently reduces unnecessary BlockEntity ticking.
By dynamically throttling or suspending idle automation blocks such as hoppers, furnaces, chests, and brewing stands, Stasis lowers overall tick load while preserving vanilla mechanics and redstone timing accuracy.
Designed for survival servers, technical worlds, and automation-heavy builds, Stasis improves TPS stability without altering gameplay behavior.
Features
- Activity-aware BlockEntity tick scheduler
- Dynamic tick scaling based on idle duration
- Automatic freeze state for long-term inactive blocks
- Instant reactivation on state change
- Optional distance-based chunk heuristics
- Runtime admin commands for monitoring and control
- Configurable whitelist and critical blacklist system
Performance Goals
Stasis reduces unnecessary BlockEntity tick calls in dense automation environments while maintaining identical vanilla behavior. It is engineered to stabilize TPS under heavy hopper, furnace, and storage workloads.
Installation
- Install Fabric Server.
- Place the Stasis jar inside the
mods/directory. - Ensure
fabric-apiis installed. - Start the server.
Commands
/smartticks stats— Displays tick reduction statistics/smartticks dump— Shows current configuration/smartticks toggle— Enables or disables the scheduler
Configuration
Key options include:
- Enable or disable scheduler
- Idle thresholds and tick intervals
- Freeze timing
- Distance-based throttling
- BlockEntity whitelist
- Critical entity blacklist
Safety
Stasis operates conservatively and is designed to:
- Preserve redstone timing
- Maintain furnace and brewing accuracy
- Avoid altering gameplay logic
- Remain fully server-side
License
MIT
