
Starcatcher
Мод Starcatcher добавляет в Minecraft увлекательную мини-игру по рыбалке, основанную на навыках. Более 100 уникальных рыб, трофеи, турниры, аквариумы и множество секретов - всё для настоящего рыболова.
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Список изменений
New Fish and Items 🐟
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Added 11 new create-themed fish
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Added several new fish to The End
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Added Cloudfin
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Added Livid Bamboo
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Added Petal Bass
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Added Sunflower Carp
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Added Glowing Bobber
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Added Cloud Bobber
New Stuff ✅
- Hovering a rod whilst its in your hand will now show EVERY active modifier
- Creative mode tab now makes use of the Fancy Tab Sections lib for better management
- Added recipes for crafting hats, instead of only being able to find them in shipwrecks
- Added End tank texture
- Added End Void tank texture
- Added Icy tank texture
- Added Deep Dark tank texture
- Added golden tank outline when fishing a Legendary fish
- Golden Starcaught Fishes now render as golden
- Added Valley Tackle Skin + template
- Added Survivor Tackle Skin + template
- Added Fish Radar recipe
- Added compatiblity with Tips mode
- Added signed guide into unsigned guide recipe
- Added gold shine to golden fishes
- Added Sky Fishing
- Added recipes to convert specific fish into related items
- Added message when casting with no bait
- Added message when running low on bait
- Added recipes to craft the Fishing Hats, instead of only being found inside shipwrecks
- Added recipes to convert Worm -> Almighty Worm -> Seeking Worm
- Rods are now enchantable with Durablity, Lure of the Sea, Lure, and Curse of Vanishing
- Added Golden Worms
- Added built-in compatiblity with Bountiful
- Added compatiblity with vanilla's stats page
- Added Stats page to guide book
- Massively improved tournament system, adding a tournament history, scoring rules, and cleaned up a bunch of bugs!
Fish Tracking 🔍
- You can now track fishes through the guide book!
- Tracking a fish will show the current chance of catching it (ignoring bait bosts)
Minigame difficulty 🎣
- Every fish's difficulty has been reviewed and adjusted for a more linear experience
- Fish difficulty now increases gradually as you go away from "normal fishing areas"
- Initial grace period of the minigame now lasts forever
- Leaf Sweet-spots no longer vanish
- Leaf bobber now only adds a new Sweet-spot if there are no other leaf spots
- Aqua bobber is now dripstone themed
- Added Dripstone Sweet-spots which go away when you miss
- Aqua Sweet-spots are now deepslate themed
- Mossy hook now awards a treasure on Perfect Catches instead of changing the fish difficulty
- Added modifiers to every hat, now being a crucial part of difficulty balancing
- Added Deep Dark gimmick
- Added mirage gimmick for desert/badlands fish
Adjustments & Miscellaneous 😬
- Tackle Boxes now use concrete particles which look much better
- Modified the items in several tags
- Renamed some tags
- Added item Tags
starcatcher:crabs,starcatcher:eels,starcatcher:shrimps - Cleaned up a lot of translations
- Updated Chinese Translation (thank you DUOGy!)
- Updated Korean Translation (thank you podobee!)
- Display block now remembers if you set it to rotate or not
- Display block now rotates item by default
- Fish without a 3d model can no longer be bucketed or fished as an entity
- Guide is now placeable in Chiseled Bookshelf
- Guide and Radar are now placeable in the Tackle Boxes
- Tackle Box now accepts fish from other mods into its infinite-fish spot
- Minigame textures are now fish-dependent, allowing for per-fish tank, rod etc textures
- Minigame "spacebar" button now displays the correct keybind and adjusts for text size
- Starcatcher blocks now have a "preferred tool" for mining. They all still drop regardless of tool used
- Void fishing is now controlled through a modifier
- Player luck attribute now boosts chance of catching a higher rarity fish
- Fishing rods are no longer obtainable through fish treasures
- Massively improved settings screen, now allowing for changing the scale and position of the Radar, Tracker, Tournament & Minigame
- Guides can no longer be signed when in a lectern
- Mountain fish now use an elevation bias instead of a flat y level restriction
- Fishing biome checks are now done in an area around the player instead of just one block
- The first time you fish with a vanilla rod you will now get a starcatcher guide + rod
- You can now farm worms with a dispenser + bonemeal pointing at farmland
- Added support for pressing enter to go to the next line in the message writting UI
- Adjusted rarities of several fish
- Adjusted description of several fish
- Radar UI now dynamically adjusts for the amount of fish in the area
- Golden Starcaught Fish can no longer be eaten
- Catching a golden fish will now play a sound
- Catching a golden fish will now display the "fish caught" notification in gold color
- Golden fish will now override bucketing/entity spawning, making sure you always get the golden item!
- Starcatcher fish will not be affected by the change above, as starcatcher entities will be golden instead (killing it will award you the golden fish)
- Entries marked as
always_spawn_entitywill no longer count towards golden requirements - Entries without a guide entry will no longer count towards golden requirements
- End Fishes are now fishable in the void/air instead of water
- Moved "secrets" guide page to the messages-in-a-bottle area
- You can now check messages you've caught from other players previously
Technical 🔧
- Treasures now accept a list of loot tables, alongside weights
- Treasures now accept a list of ItemStacks, alongside weights
- Treasures now accept a list of items to blacklist, removing them from the available pool
- Added "starcatcher:has_tracker_layer" for which items show the tracker layer
- Added "starcatcher:has_radar_layer" for which items show the radar layer
- Biome restriction now checks an area around the bobber instead of just 1 block
- Fixed creative-screen obtained Messages-in-a-bottle's text
- Aquarium hit box now displays as a full block when holding an aquarium, for easier placement
- Smithing Recipe has been unified into a single recipe
- Improved EMI/JEI smithing recipe compatiblity
- Reworked treasure system (once again)
- Non registered fish item entries will no longer crash the world (using the new
MaybeStacksystem) - Fixed Aquarium z-fighting. Somewhat.
- Added minigame debug accessible through the configs, or by doing the konami code
- Added durability config to enable rod durability
- SingleStackContainer api has been dropped in favour of MaybeStack
- Added config for radar & tracker update frequency
- Added Advancement Criteria
starcatcher:fish_caught - Fixed a bug where shift clicking bait into the tackle box's rod slot would void bait if the rod was taken out right after
- Added support for applying fishing modifiers through enchantments
- Added support for applying fishing modifiers through potion effects
- Fixed Iron Trophy being catchable before the tooltip would indicate
- Fixed Rarity Count restriction not checking if set to NONE rarity and UNIQUE type Count
- Fixed "burned" modifier animation being stretched
Removed ❌
- Removed aquaculture fillet recipe
- Removed
starfield from fish properties - Removed Telescope block
- Removed Aquamirae built-in compatiblity
- Removed Waterlogged Satchel
- Removed Show Particle On Biting Config
- Removed Built-in seasons restriction (still availble through datapacks!)
- Removed crouch rod menu & respective config
- Removed Dev Worm
- Removed
/starcatcher add_minigame_modifier - Removed
/starcatcher add_catch_modifier - Removed Alpha Skin + Template
- Removed Good Ol' Skin + Template
Метаданные
Канал релиза
Release
Номер версии
3.0-NEOFORGE-1.21.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
437
Дата публикации
09.07.2026
