
SporeWithin
A horror expansion for Fungal Infection: Spore. Evolving mounds send scouts and patrols, launch hive raids, and threaten your base.
Оцените первым
1.1K
3
Список изменений
🦠 SporeWithin v1.0.1 Changelog
🛠️ Bug Fixes & Stability
- Fixed Forge Entity Resolution: Eliminated a registry fallback issue where vanilla entities (pigs) could spawn instead of parasite types.
- Fixed Lore Hierarchy & Tier Leakage: Correctly classified Wendigo strictly into the Hyper-tier (Stages 3–4), completely preventing advanced mutants from spawning during Stage 1.
- Fixed Regional Mound Spawning: Removed an accidental 15-minute cooldown that occurred when burning remains, ensuring subterranean mounds consistently and reliably incubate across valid terrain.
⚡ Gameplay & Balance Enhancements
- Scout / Assault Remains Overflows: When the maximum mound density is reached in a region, excess unattended remains now directly erupt scout strike squads on the surface to reinforce local nests!
- Decoupled Evolution from Defense: Summoning defense squads no longer consumes the mound's evolution points. Mounds will no longer artificially degrade backward in stages when defending themselves.
- Strict Stage-Locked Defense Squads:
- Stage 1: Strictly 3 Basic Infected grunts (Bairn, Inf Human, Inf Villager).
- Stage 2: Exactly 1 squad of 4 units (2 Evolved Mutants + 2 Basic).
- Stage 3: Exactly 1 squad of 5 units led by a Hyper-Predator (Wendigo/Brot + 2 Evolved + 2 Basic).
- Stage 4: Epic 2-wave subterranean boss assault.
- Defense Cooldown: Enforced a balanced 25-second cooldown between defense squad eruptions to prevent wave spam.
Файлы
sporewithin-1.0.1.jar(69.39 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
36
Дата публикации
29.08.2026
