
Spore Inquisition
Датапак Spore Inquisition полностью меняет механику распространения грибковой инфекции из мода Fungal Infection: Spore. Инфекция теперь распространяется через курганы, становится более агрессивной и организованной. Добавлены новые механики, совместимость с Create и другими модами.
Список изменений
CHANGES 1.21.1: spore 2.2.0j or 2.2.0i needed for this mod to work
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Proto Hiveminds will now remove overgrown spawners in a 150 x 150 area around themselves when they spawn and at the end of their lifespan. This is to help clear overgrown spawner lag
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Added back the music to the main pack
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Increased the kill requirement for Reconstructed Minds to evolve to a Proto to 3500
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Infected humans are now able to break crusted bile
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Increased the freezing time of the sub zero core
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Overcharged calamities are now locked behind world corruption and special raids
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Reduced the spread of the infection, now protos will only chunkload an area of 500 x 500 blocks, reduced the amount of wastes biome a proto is able to generate, reduced the spread distance of mounds, evolveds, hyper evolveds and structures generated by protos.
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Added lobotomy corporation music
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changed the recipe of the mimicry knife
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reduced the frequency of the generation of biomass towers
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overcharged calamities no longer have speed II
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Nerfed the debuffs that spore foods give the player
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Nerfed the mimicry greatsword, it now gives resistance 1 instead of resistance 2
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Nerfed the mimicry rapier, now it will delete a 60% of the armor of enemies instead of a 100%
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Buffed the mimicry axe, you now get more saturation when killing a mob
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Added the mimicry saber
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Added the mimicry shovel
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Added the ####### #########
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Now, if players are near each other while in an ordeal, they will receive the ordeal message, as well as the achievement.
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Added a new function that deletes items like saplings, bamboo, wheat seeds and others in order to reduce the lag that living item entities caused when the infection destroyed them
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Overcharged calamities are now bigger than normal calamities.
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added a crafting recipe for innards
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added a recipe for organite blocks
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added a recipe for biomass lumps
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added a recipe for overgrown spawners
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added a recipe for hive spawns
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added the old growth spruce taiga (Thanks a lot to lev0u for making this wonderful structure!)
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outpost watchers and organite blocks now get removed by CDUs(i swear to god i wont change this in next version)
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Buffed the damage of the mimicry bow
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Added the cold ocean lab, thx a lot to ileven_game for this beautiful structure!
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Added a special bunker structure for snowy taigas, thx a lot to manticore enjoyer for the RADICAL structure!
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Reworked the ice bombs into cryo grenades, now they have a different crating recipe and they have their own custom mod item (Thanks a lot to Cinnabun0305 for this change, he's the number one fluff lover!)
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Totally revamped the final events of the mod, i hope you the best of luck fighting the guardians
