
SpeedRunStats
Tracks your speedrun splits, deaths and seeds automatically - then tells you where you're losing time and why you keep resetting at the same point.
Список изменений
v1.0.0
First public release. Built for 1.21.1 — there wasn't a proper run analytics tool for this version beyond a basic timer.
⌁ Automatic split tracking via advancements — Nether entry caught by dimension change, Bastion / Fortress / Stronghold by advancement completion, dragon kill closes and saves the run
⌁ Analysis tab — not tips from a wiki, it reads patterns from your own runs and points at the specific stage where things fall apart
⌁ Seeds resolved through the integrated server in singleplayer. Multiplayer seeds stay blank — the client doesn't receive them and I'm not going to fake it
⌁ HUD hides itself when the stats screen is open. Took longer to fix than it should have
▸ Death cause is currently logged as "unknown" — proper cause parsing needs a deeper mixin into the damage system, planned for next version
▸ Analysis gets meaningful after 10+ runs — small datasets produce obvious observations
Bugs and suggestions — issues on GitHub.
