
Spectrum
A full-feature minecraft mod about harnessing the powers of color
Список изменений
Spectrum 1.9.0 - Hello World, NeoForge!
Oh boy, this took a while. Welcome to Spectrum on NeoForge! This is not a 1:1 port of Spectrum Fabric, but one with many internal improvements, refactors, fixes and new content! For all of you on Fabric: no worries, I will make sure to port many of the fancy new features to Spectrum 1.21.1, too :) This changelog lists all the changes since Spectrum 1.8.12.
Goodbye Modular Explosives, welcome Arcane Charges!
You might know them, you might not. The two modular explosives were always a bit of a pain to work with - both from a players and a code standpoint. The way they work has been completely redone, now working off of enchantments.
Parametric Mining Device throwable explosive, can also be placed on walls to break blocks in that direction Now comes preenchanted with Power 1
Threat Conflux basically a mine; explodes when something touches it Now comes preenchanted with Sharpness 1
The way they are set up now makes them usable instantly and a lot easier to understand. As you can see, they now come preenchanted, hinting at there being a lot more options with other enchantments, too. Lots of enchantments just work: Fortune and Looting multiply drops, Unbreaking and Indestructible make them not break, Treasure Hunter drops heads, ... you name it. Want to power them up in a quick and dirty way? Just pop them into an Enchanting Table. Or get fancy using Spectrum's Enchanter and pick your poison.
The new guidebook has been updated accordingly: https://discord.com/channels/906264467636109333/906264468458180640/1482099691054170192
Rock Candy rework
Rock Candies were always super helpful with their short burst, high impact status effects. Sadly the way to get them was not automation friendly and tedious at best.
The way to craft them has been completely revamped and their values tweaked to accomodate for it. Snack away!
Check out now it works: https://discord.com/channels/906264467636109333/906264468458180640/1481021287165071360
Filtering
While the Black Hole Chest always featured filter slots, they were a lot more limited compared to the ones in the Pastel Nodes. With Spectrum 1.9 they now work exactly the same and filtering is a lot more extensive. You can now filter for all ores, that are not Spectrum's and other shenanigans, for example.
New guidebook entry: https://discord.com/channels/906264467636109333/906264468458180640/1464878788134572104
Shoutout to Exa for the immense improvement!
More Star Candies!
Star Candies have been completely reworked and now come not only as 'Star Candy' and 'Enchanted Star Candy', but quite a few more. Can you collect them all? The yellow one for sure, probably the rare blue one, maybe even the epic purple... wait, there are even more?
Comes with a bunch of new advancements.
Get am impression here: https://discord.com/channels/906264467636109333/906264468458180640/1482265532714586134
New Textures
Shoutout to our new team member and kind soul @Bee.
In this version you will find the first textures, namely for the Celestial Pocketwatch, Star Candies and Colorful Bricks.
Config System / Dependencies
Spectrum's config has been moved to the Neoforge config system. You don't need to install Cloth Config anymore. The only required dependencies now are Revelationary, Modonomicon & Curios.
Modularization
Data Loaders for datapacks
- You can now register colors for items & fluids. This data is used for the particles for items in the Fusion Shrine, Item Bowls & more.
- datapacks can add new treasure hunter drops (for example if other mods add their own mob heads)
Item Components
- Biome darkness, fog, tint & the data like colors for the dimension shader can now be modified. You can apply those effects to biomes of other mods, too!
- Item Gravity is now an item component. That means you can add gravity to any item, for example via commands
- Damage Immunity is now an item component. That means you can add immunities to any item, for example via commands. That is what protects End Portal Frames & more in item entity form from burning in lava or getting blown up
Improvements:
- Things that can access items stored in items can now pull stacks out of Bottomless Bundles
- Erasers won't spawn midair anymore
- the guidebook can now be placed in lecterns
- You can now activate / deactivate Bident abilities by sneak-using, instead of right clicking them in the inventory. That is a lot quicker and more intuitive. The change is posted to your action bar
- The Crystallarieum recipe does not take a bucket of liquid crystal anymore (since it can be logged with any fluid now)
- Mermaids Popcorn has been buffed from 20 sec of Dolphins grace to 2 mins
- Concealing Oils can now applied to every food, including drinks. Even if that food already gives that effect
- Enchantment Canvases now render with Enchantment glint if they hold enchantments
- Glow Vision Goggle fuel is now data driven (glow ink sacs by default)
- Lizard Dens now generate more frequently
- You can now find Pitcher Plants, Torchflowers & lily pads in Crystal Gardens
- You can now fish Marrow entities in Dragonrot for renewable Dragonbone
- 100% buff for Ring of Pursuit
- Made crystal apothecary behave better with mixed budding types (vgskye)
- a lot more I forgor
Removals
- the 'severe/incurable' effect for potion reagents has been removed. It required changes all around the Minecraft codebase, from serialization, networking, rendering, curing and more
Bug Fixes
I won't even bother, it is a lot.
Known Incompats
- Colorful Hearts (Minor): completely overrides neos heart rendering, making hearts unable to be modified by divinity / deadly poison. See https://github.com/Terrails/colorful-hearts/issues/61
Downloads:
https://modrinth.com/mod/spectrum/version/1.9.0-neo https://www.curseforge.com/minecraft/mc-mods/spectrum/files/7755460
@release-ping