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Моды/Souls Mod
Souls Mod

Souls Mod

A Mod that adds a Soul- & Limited Life System!

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Все версии→Souls Mod - 1.1.0

Souls Mod - 1.1.0

Release21.07.2026

Список изменений

Major Version Update: 1.1.0

'Ghost' Mode

  • Instead of being eliminated and being placed into Spectator, you get placed into a new 'Ghost' mode

  • This mechanic allows eliminated players to interact with the Living World while they are awaiting a revive

  • In 'Ghost' Mode, you get access to a few Key-binds; G, H, E, R, I and O (by default)

  • Visibility Key-binds;

    • G - Toggle Visibility to Living Players (also enables Voice Chat integration when visible and disables it when invisible)
    • H - Toggle Glowing Outline (only while visible to Living Players)
  • Possession Key-binds;

    • Right-click - Possess a Mob (excl. Warden, Wither and Ender Dragon)
    • X - Exit 'Possession'
    • R - Use Mob Ability (Explode as a Creeper, Teleport as an Enderman, etc.)
  • Extra Key-binds;

    • I - Toggle Leaving Footprints on the Floor (visible to Living Players)
    • O - Leave a 'Pin' (short message that is visible to Living Players)
  • 'Possession' Rules

    • You can 'Possess' a Mob for a total of 5 minutes
    • 'Possession' is only possible when the meter is at least 40% full (indicated in the hot bar)
    • Recharging the 'Possession' meter fully takes 25 minutes (5 minutes for 20%, 10 minutes for 40% minimum requirement)
    • Certain possessions are nerfed to be more balanced and might be adjusted again in the future
    • Only while possessing a Zombie, Zombie Villager or a regular Villager, can you use Voicechat integration

Soul Changes

  • Added a new unique Soul-type, Vigil;
    • The 'Vigil' soul is a direct counter to the 'Draconic' and 'Corrupted' Soul-types;
      • The 'Vigil Soul' item is craft-able in the Soul Altar using your own Soul and a Heavy Core
      • After using the item and obtaining the 'Vigil' Soul-type, it gives you another consumable 'Vigil Soul' item that will revert you back to your previous soul
      • When within a 64-block radius of a 'Draconic' or 'Corrupted' Soul-type, they lose their max health bonus
      • Though, spending 5+ minutes within the radius of the 'Draconic' or 'Corrupted' Soul-type, the player loses 1 max health permanently (up to 5 max health total)
      • After using the consumable 'Vigil Soul' to return back to your previous Soul-type or getting eliminated and revived, gain your regular max health back!
  • Added a new basic Soul-type: Mischief

Soul Altar Changes

  • After being revived at a Soul Alar, you gain full health (before it was only half a heart of health), gain temporary Absorption, Speed, Resistance and Fire Resistance, but you remain at 0.5 lives initially
  • If you are online while being revived you are now teleported to the Soul Altar, making you visible to the players reviving you
  • You can now craft Artificial Lives using an Enchanted Golden Apple
  • You are now able to undo a soul-bind if both players self-sacrifice and choose to put their souls back into the altar, setting both players back to 1 life

Formatting Changes

  • Changes Chat Formatting from ' Message' to 'Player » Message'
  • Changed Tab List to only indicate 'Ghost' (eliminated) players to other 'Ghosts'
  • Changed Tab List to show in own Soul Color
  • Changed Player Name above the Player to show in own Soul Color
  • Changed Player Name in Chat to show in own Soul Color

Commands Changes

  • Added new debug commands for the new 'Ghost' feature
  • Added new debug commands for the new 'Possession' feature
  • Added new commands for cooldown/cooldown resets after some of the new mechanics

Config Changes

  • Added new config options to reflect the new features from this update

Miscellaneous Changes

  • Changed Warden Heart drop chance down to 5% from 10%
  • Dropped Soul Items from Eliminated Players will no longer despawn
  • Dropped Soul Items from Eliminated Players will now have a Glowing effect, making them easier to find
  • Made it so that if a soul-bound player sacrifices their soul, it only takes half a life away from the total pool

Bug Fixes

  • Fixed a bug where you could place more than 1 Nether Star inside of a Soul Altar and it would consume the entire Stack
  • Fixed a bug where it sometimes wouldn't respawn a player as 'Corrupted' after the Corrupted Soul Holder revived them using the Soul Altar
  • Fixed a bug where players could self-sacrifice and obtain their Soul more than once
  • Fixed a bug where if a soul-bounded player would self-sacrifice and infuse their soul into a unique soul, it would not properly undo the soul-bind between them and their original soul-bound partner
  • Fixed a bug where soul-bound players could not use Artificial Lives properly

Файлы

souls_mod-1.21.1-1.1.0.jar.jar(433.56 KiB)
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Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

11

Дата публикации

21.07.2026

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