
SoulLock
Trap player souls on death and revive them by placing their head. Perfect for survival, PvP, and co-op servers.
22
1
Список изменений
💀 SoulLock v1.0 — Initial Release
✨ Core Features
- Added soul lock system on player death
- Player heads drop with real player skins
- Each player can only have one active soul lock
- Locked players are tracked using UUID
👻 Player Lock System
- Locked players enter spectator mode on join (default)
- Optional kick mode available via config
- Prevented interaction (block breaking, placing, item usage)
⚡ Revival System
- Players can be revived by placing their head
- Automatic detection of head owner
- Player is restored instantly upon revival
- Teleportation to revival location
- Survival mode restored after revival
🎨 Effects & Feedback
- Optional lightning strike effect on revival
- Optional particle effects for visual feedback
- Colored messages using modern formatting
💾 Data & Persistence
- Persistent storage using data.yml
- Locked player data saved automatically
- Data survives server restarts
⚙️ Configuration
- Added config.yml with customizable options:
- revive-mode (SPECTATOR / KICK)
- lightning-effect toggle
- particle-effect toggle
- prevent-head-despawn toggle
🛠️ Admin Features
- Added /soullockadmin unlock command
- Supports player name and UUID
- Permission: soullock.admin
🧠 Technical
- Built using Paper API (1.21+)
- Uses Adventure API for messaging
- Optimized event handling
- Clean modular code structure
🚀 Notes
- First public release of SoulLock
- Designed for survival, PvP, and roleplay servers
Файлы
SoulLock-1.0.jar(22.58 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
22
Дата публикации
3 нед. назад
