
Soulbound: Turnbattle
Undertale / Deltarune / Earthbound combat system with RPG elements and more!
Список изменений
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Mercy overhaul. You can now see the spare threshold on the enemies health bar and raise it via skills. More below.
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Added V-Action. The "V" changes to the first character of your Vessel's name. Every class has it by default. Raises Spare Threshold by 5%.
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Overhauled Human Mercy skills. Now, only has skills that raise Spare Threshold as opposed to the old Pacify skills they used to have. Spare type skills overhauled to raise incrementally as opposed to a set amount.
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Overhauled Act: Check. Now shows enemy ATK, DEF, and weaknesses. Just gave TP before.
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Overhauled Pacify skills. Now, only Lightner has them, and they require the enemy to be asleep first. Due to this nerf, the threshold for Pacify skills have been buffed to 50% and 75% respectively.
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On the normal route, when an enemy can be spared, the spare button will slowly start changing color, beckoning you to spare them.
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Changed the original Lightner "V-Action" skill to Sleep Mist
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Changed how descriptions are handled in the Skill Menu
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Bosses who lose a life get their Spare Threshold reset
