
Soulbound: Turnbattle
Undertale / Deltarune / Earthbound combat system with RPG elements and more!
Список изменений
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New Overworld Hazards mechanic. Whenever you stand near something that can harm you but won't start a battle, ex. blocks, fire, lava ect, player gets an outline which uses your soul color, as well as your soul appearing in your chest, floating up and down.
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New keybind, Soul Summon (default R), which lets you summon your soul in your chest for as long as you hold it down. Letting it go makes your soul disappear. Basically completely cosmetic way to show your soul trait off.
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When taking damage outside of battle, a hud pops up in the bottom left showing how much damage you took and your current HP, inspired by the similar Deltarune mechanic
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Bug fixes with Baton Pass looping and leftover battle keybinds (arrow keys in particular) being left in which was causing issues with selection.
