PATCH 1.4 WE FIXED TARGET MOVES VOIDING YAYYY THANK YOU RADON
ADDITIONS
BALANCE
General
Shrine
Projection Sorcery
Disaster Flames
Limitless
Ratio
Idle
Disaster Plants
Heavenly Restriction
Ten Shadows
Boogie Woogie
BUG FIXES
Veils
Assorted Changes
Grade Exp Config (allows you to set exps for each grade, scales npcs to those exps.)
Black Flash Config (allows you to set black flasy chance power mult max dmg)
Trait Rolling Revamped (Rewrote trait rerolling into a weight-based system. Can set min/max traits, put in additional rolls, factor in natures, put additional multipliers per trait rolled, can control what traits each type can roll, basically have nearly full control over trait rolling. This will help keep things consistent and stop some traits from being arbitrarily prioritized over others even in scenarios where they would have equal odds in the algorithm, as well as preventing some unnecessary loops.
Unique Trait Config (can pick what traits are considered unuque)
HP Scaling Mult Config (for npcs and players)
Dmg Config (to adjust player dmg freely)
New Permadeath Config and Commands (Lives)
New Shadow Style config (so all of it is available to sorcerers)
Incarnated Simple Domain Config (allows incarnated Sorcerers to learn simple, made default true)
Set Additional technique command (can use this to get 2 techniques)
all commands now prefaced with jjk
shadow storage qol for putting items in and using the wheel. Can click to take items. No longer always equires shift to store and you should always have an idea of how the move works now.
WCS now notifies you that you need to chant it over 150%
ISOH and Maho should never have a random first hit where they cant bypass Gojo's Infinity.
Sorcerer Spawning and Curse Spawning reworked to become much more common in villages and shrines. Advise to stay in them to find more npcs and prioritize bigger villages. -0.2 durations effect duration, nerfed slightly
Domain drain visually consistent now
fixed veil destruction modifier having reported issues
black flash config fixed (was not implemented yet)
crash fixes for domains, brain stealing npcs, jogoat -fixed hwb causing visual particle disappear bug
fixed dupe bug on chain of a thousand miles and transfigured humans
instant spirit body of distorted killing no longer permits self transfiguration ( will be made a vow)
ce bomb and blast locked to awakened cursed womb
zomba curse made stationary, now uses skystrike more often. Skystrike cd lowered. Zomba will only melee you up close now.
Pehkui added as a dependency. Allows for scaling changes like Idle Transfiguration shrinking and Cursed Womb. Will be used to add additional effects to Cursed Speech later.
Several dupes fixed
Architecture of mods moves changed to use server verification for everything. Please report bugs you may find with moves, should be stable.
Feline Curse Speed slightly nerfed
Domains should no longer get as cluttered by seeds
Geto/CSM npcs no longer use summon all, summon individual curses more often
Veil behavior with chests improved
HR being able to hurt curses barehanded fixed, it was checking if the curse had no ce 😭 needs to use cursed tools now.
Numerous other changes to features suggested by players & fixes to bugs reported by players. Thank you for your support!

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