
Sorcery Age Addon:Scaling & RPG
Adds RPG scaling (Attack/Enchants/Apotheosis) to JJK skills and buffs Summons. 为咒术技能添加RPG成长(攻击/附魔/神化)并增强召唤物,让其尽量适配整合包环境
Sorcery Age Addon:Scaling & RPG 1.0.5.0
Список изменений
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Dynamic Skill Balancing: Implemented a dynamic balancing system for skills within the same Cursed Technique. Damage is now calculated based on the ratio of Cursed Energy Cost and Cooldown relative to a "Benchmark Skill".
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Note: Currently, default configurations are provided for 4 Techniques. You can customize this or add more techniques in the config file using the Debug Mode helper.
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Enhanced Debug Mode: The Debug Mode now outputs a detailed breakdown of the damage formula, showing exactly how base damage, multipliers, and attribute bonuses are calculated.
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Better Compatibility: Theoretically improved compatibility with damage-boosting attributes/effects from other mods.
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Special Character Support: Added specific configurations for special builds/characters such as No Technique, Kashimo Hajime, and Todo Aoi.
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Note: Characters like Okkotsu Yuta and Geto Suguru are not yet adapted.
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动态技能平衡: 实现了同一术式内技能间的动态平衡系统。伤害现在基于蓝耗和冷却时间相对于“基准技能”的比例来计算。
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注:目前提供了4个术式的默认配置。你可以利用Debug模式的辅助功能,在配置文件中自定义或添加更多术式。
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增强的调试模式: Debug模式现在会输出详细的伤害公式拆解,显示基础伤害、倍率和属性加成具体是如何计算的。
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更好的兼容性: 理论上提高了对其他模组伤害加成属性/效果的兼容性。
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特殊角色支持: 为 无术式、鹿紫云一 和 东堂葵 等特殊玩法/角色添加了独立配置。
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注:乙骨忧太和夏油杰等角色暂未适配。
