
Solar Industrialization
Solar Industrialization is a streamlined addon for Modern Industrialization that introduces tiered solar panels (LV to UV). It provides clean, passive energy generation fully integrated into the base mod's progression and recipe system.
Список изменений
✦ New: Solar Farm Multiblock
✦ Solar Farm Controller Added the Solar Farm Controller block — the core of the new multiblock structure
✦ Multiblock Structure Build a grid of solar panels (LV–SV) around the controller Configurable tier and depth via the controller's GUI Collects energy from all panels in the structure and pushes it through the MI Energy Output Hatch
✦ New: Auto-Cleaning System Place an Item Input Hatch containing 2× Robot Arm + 2× Panel Cleaner to enable auto-cleaning Requires Water supplied via Fluid Input Hatch (10 mB/s) Outputs Process Water (dirty water) to the Fluid Output Hatch — 1 mB per 100 mB of water consumed Cleaning stops if the fluid output hatch is full Panel Cleaners have 1024 durability and wear down while active (1 durability/s each); replaced when broken
✦ New: Panel Cleaner New item: Panel Cleaner — required for multiblock auto-cleaning 1024 durability, does not stack
✦ New: Process Water (Fluid) New fluid: Process Water (dirty water) — byproduct of the auto-cleaning system Comes with a bucket item Can be processed in the Centrifuge (1000 mB, 30s): 14× Quartz 11× Coal Tiny Dust 2× Aluminum Nugget (50% chance) 1× Stainless Steel Nugget (25% chance)
✦ Fixes & Improvements Fixed SV panel max EU/t (now correctly 4096 EU/t at noon without upgrades) Fixed MV/HV/EV panel EU values (64 / 256 / 1024) Fixed Turbo Energy Upgrade not insertable into panel slot Fixed energy hatch not outputting after periodic re-validation Fixed solar efficiency formula (max 100% at noon) Added missing Russian translations for all GUI strings Renamed efficiency tooltip label to "Solar Efficiency", removed sun phase line
