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Моды/Singularity Iteration
Singularity Iteration

Singularity Iteration

Singularity Iteration is a tech mod inspired by the Industrial Craft 2, bringing a relatively complete yet streamlined industrialization experience to Minecraft.

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Все версии→Singularity Iteration 0.1.6.3

Singularity Iteration 0.1.6.3

Beta30.07.2026

Список изменений

更新日志 v0.1.6.3

发布日期: 待定


新增内容

采矿镭射枪 - 战斗模式

  • 新增战斗模式(Combat Mode)   - 对生物造成25点伤害   - 消耗500 EU能量   - 添加对应的中文翻译键 hud.mio_icif.laser_miner.mode_combat

暮色森林矿石生成适配

  • 添加锡矿石、铅矿石、铀矿石在暮色森林的生成配置   - 普通层和深层都有分布   - 使用 #twilightforest:in_twilight_forest 生物群系标签

英文翻译文件

  • 新增完整的英文翻译文件 en_us.json   - 使用 argostranslate 本地翻译库自动生成   - 包含所有方块、物品、GUI文本的英文翻译

修复

电炉经验问题

  • 修复电炉不给予经验的问题   - 电炉烧完物品后不像原版熔炉一样给予经验   - 问题原因:没有实现经验记录和给予功能   - 修复方案:     - 添加 recipesUsed 字段记录配方使用次数     - 在 finishSmelting() 方法中记录配方使用     - 添加 awardUsedRecipesAndPopExperience() 方法给予玩家经验     - 添加 getRecipesToAwardAndPopExperience() 方法计算并生成经验球     - 在 FurnaceElcMenu.removed() 中调用经验给予方法     - 在 NBT 保存/加载中保存配方使用记录   - 修复文件:mio_icif_furnace_elc.java, FurnaceElcMenu.java

量子头盔自动进食

  • 修复量子头盔不消耗背包食物的问题   - 原来只消耗能量,凭空增加饱食度   - 现在会正确查找并消耗背包中的食物   - 根据食物的实际属性恢复饱食度和饱和度   - 修复文件:mio_icif_helmet_quantum.java

采矿镭射枪爆破模式

  • 修复爆破模式和超高能爆破模式提前爆炸的问题   - 子弹在击中方块前就会爆炸   - 修复方案:     - 在 onHitBlock 中精确处理爆破模式     - 将子弹移动到击中位置再触发爆炸     - 为超高能爆破模式添加缺失的 power、blockBreaks、range 属性   - 修复文件:mio_icif_laser_bullet.java

采矿镭射枪水平模式

  • 修改水平模式发射逻辑   - 原来:使用玩家实际视角(包括上下角度)   - 现在:固定水平角度为 0,使子弹平行地面发射   - 修复文件:mio_icif_laser_miner.java

量子套爆炸保护

  • 添加量子套对爆炸伤害的抵抗   - 原来:爆炸伤害被标记为 BYPASSES_ARMOR,量子套无法吸收   - 现在:量子套可以正常吸收爆炸伤害(消耗能量抵消伤害)   - 修复文件:mio_icif_events.java

调整

创造模式物品栏

  • 修改创造模式物品栏页面标签图标   - 从青铜锭改为火力发电机方块 (THERMAL_GENERATOR)

  • 修复电池满电版本显示   - BAT 和 ADVBAT 使用 setEnergy() API 正确设置满电状态   - 删除重复的能量水晶和蓝波顿水晶空电/满电版本

配置翻译键

  • 添加配置分类的中文翻译键   - mio_icif.configuration.FutureMarket → "期货机配置"   - mio_icif.configuration.NuclearExplosion → "核爆炸配置"   - mio_icif.configuration.TerraELC → "地形转换机配置"   - mio_icif.configuration.Scanner → "扫描机配置"   - mio_icif.configuration.EnergyNet → "能量网络配置"

  • 添加配置项的中文翻译键   - 期货机:货品种类、每日最大交易物品数量、每页显示货品数量等   - 核爆炸:启用核爆炸、蘑菇云粒子数量倍率、启用镭射枪超高能爆破模式   - 地形转换机:每tick处理方块数、作用范围   - 扫描机:UU物质消耗倍率、EU能量消耗倍率、自定义物品消耗覆盖   - 能量网络:使用多线程计算电网

按键翻译键

  • 添加按键的中文翻译键   - key.mio_icif.jetpack_mode → "切换喷气背包模式"   - key.mio_icif.boost → "量子靴大跳"

  • 删除重复的喷气背包模式按键   - 删除 JetpackKeyHandlerClient 中的 MODE_SWITCH_KEY(默认M键)   - 统一使用 mio_icif_ClientEvents 中的 JETPACK_MODE_KEY(默认K键)


总结:

  • 新增采矿镭射枪战斗模式
  • 添加暮色森林矿石生成适配
  • 修复电炉、量子头盔、镭射枪等多个问题
  • 完善创造模式物品栏和配置翻译
  • 添加完整的英文翻译支持

Changelog v0.1.6.3

Release Date: TBD


New Content

Mining Laser - Combat Mode

  • Added Combat Mode   - Deals 25 damage to mobs   - Consumes 500 EU energy   - Added Chinese translation key hud.mio_icif.laser_miner.mode_combat

Twilight Forest Ore Generation

  • Added ore generation for Tin, Lead, and Uranium in Twilight Forest   - Distributed in both normal and deep layers   - Uses #twilightforest:in_twilight_forest biome tag

English Translation

  • Added complete English translation file en_us.json   - Auto-generated using argostranslate local translation library   - Includes English translations for all blocks, items, and GUI text

Fixes

Electric Furnace Experience

  • Fixed electric furnace not giving experience   - Electric furnace did not give experience like vanilla furnace after smelting   - Cause: No experience recording and awarding functionality implemented   - Solution:     - Added recipesUsed field to record recipe usage count     - Record recipe usage in finishSmelting() method     - Added awardUsedRecipesAndPopExperience() method to award player experience     - Added getRecipesToAwardAndPopExperience() method to calculate and spawn experience orbs     - Call experience awarding method in FurnaceElcMenu.removed()     - Save recipe usage records in NBT save/load   - Fixed files: mio_icif_furnace_elc.java, FurnaceElcMenu.java

Quantum Helmet Auto-Feed

  • Fixed quantum helmet not consuming food from inventory   - Previously only consumed energy, added saturation magically   - Now correctly finds and consumes food from inventory   - Restores hunger and saturation based on actual food properties   - Fixed file: mio_icif_helmet_quantum.java

Mining Laser Explosive Mode

  • Fixed explosive and super-nuclear explosive modes exploding prematurely   - Bullets exploded before hitting blocks   - Solution:     - Handle explosive mode precisely in onHitBlock     - Move bullet to hit location before triggering explosion     - Added missing power, blockBreaks, range properties for super-nuclear mode   - Fixed file: mio_icif_laser_bullet.java

Mining Laser Horizontal Mode

  • Modified horizontal mode firing logic   - Previously: Used player's actual view angle (including up/down)   - Now: Fixed horizontal angle to 0, making bullets fire parallel to ground   - Fixed file: mio_icif_laser_miner.java

Quantum Armor Explosion Protection

  • Added explosion damage resistance to quantum armor   - Previously: Explosion damage marked as BYPASSES_ARMOR, quantum armor couldn't absorb   - Now: Quantum armor can properly absorb explosion damage (consuming energy to negate damage)   - Fixed file: mio_icif_events.java

Tweaks

Creative Tab

  • Changed creative tab page icon   - From bronze ingot to thermal generator block (THERMAL_GENERATOR)

  • Fixed battery full-charge version display   - BAT and ADVBAT now use setEnergy() API to correctly set full charge state   - Removed duplicate energy crystal and lapotron crystal empty/full versions

Config Translation Keys

  • Added Chinese translation keys for config categories   - mio_icif.configuration.FutureMarket → "Future Market Config"   - mio_icif.configuration.NuclearExplosion → "Nuclear Explosion Config"   - mio_icif.configuration.TerraELC → "Terraformer Config"   - mio_icif.configuration.Scanner → "Scanner Config"   - mio_icif.configuration.EnergyNet → "Energy Network Config"

  • Added Chinese translation keys for config items   - Future Market: Commodity types, max daily trade items, items per page, etc.   - Nuclear Explosion: Enable nuclear explosion, mushroom cloud particle multiplier, etc.   - Terraformer: Blocks per tick, range   - Scanner: UU matter cost multiplier, EU energy cost multiplier, custom item cost override   - Energy Net: Use multithreading for energy net

Keybind Translation Keys

  • Added Chinese translation keys for keybinds   - key.mio_icif.jetpack_mode → "Switch Jetpack Mode"   - key.mio_icif.boost → "Quantum Boots Super Jump"

  • Removed duplicate jetpack mode keybind   - Removed MODE_SWITCH_KEY in JetpackKeyHandlerClient (default M key)   - Unified to use JETPACK_MODE_KEY in mio_icif_ClientEvents (default K key)


Summary:

  • Added mining laser combat mode
  • Added Twilight Forest ore generation support
  • Fixed multiple issues with electric furnace, quantum helmet, and mining laser
  • Improved creative tab and config translations
  • Added complete English translation support

Файлы

[SI] SingularityIteration-0.1.6.3-beta.jar(5.66 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.1.6.3

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

14

Дата публикации

30.07.2026

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ID версии

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