
SimpleCom
SimpleCom is a Minecraft voice communication mod that enables in-game push-to-talk voice chat.
Оцените первым
423
2
Список изменений
V1.1 Changelog / V1.1 更新日志
English
Features
- Low-latency mode (边录边发): When the server enables low latency, the client now streams voice while holding the key (sends every ~40 ms) instead of sending only after key release. Reduces perceived delay.
- Multi-speaker display: If multiple players talk at once, the action bar shows “PlayerA, PlayerB, PlayerC... 正在对讲” instead of only one name.
- Per-player playback: Each player’s voice is decoded and played on a dedicated thread (and dedicated
VoicePlayer). Multiple people talking at once are mixed correctly instead of playing out of order. - Mod server (1.16.5 / 1.18.2): Server mod now supports the same options as the Bukkit plugin:
use_compression_encoderandlow_latencyin config, handshake includes these two bytes so the client can match server behavior. - Server startup log: Bukkit and mod servers log on startup: “已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”.
- Client status messages: After handshake, the client shows in chat whether the server uses low latency or “原版通信模式”, and whether compression is enabled.
Fixes
- Duplicate last packet: In low-latency mode, the last voice packet was sometimes played twice; deduplication (per-user, 80 ms window) fixes this.
- 1.18.2 Forge handshake: Server was casting to
ServerCustomPayloadEvent; Forge actually usesClientCustomPayloadEventwhen the server receives a client payload. Cast corrected so the handshake works.
Version & docs
- Version: All mod clients, mod servers, and the Bukkit plugin are now V1.1.
- Version compatibility: Docs (README, MODRINTH_DESCRIPTION) state that each release is incompatible with others: V1.1 server only works with V1.1 client; V0.1 only with V1.0. Do not mix versions.
- CI: Workflow builds 1.16.5/1.18.2 client mods, 1.16.5/1.18.2 server mods, and the Bukkit plugin, and uploads all artifacts.
中文
功能
- 低延迟模式(边录边发): 服务端开启低延迟时,客户端改为按住说话键期间按约 40 ms 间隔边录边发,不再仅松键发送,降低延迟感。
- 多人对讲显示: 多人同时说话时,物品栏上方显示“玩家A,玩家B,玩家C... 正在对讲”,不再只显示一个人名。
- 按玩家独立播放: 每位玩家的语音在独立线程中解码、独立播放器播放,多人同时说话时正确混音,不再乱序。
- 模组服务端(1.16.5 / 1.18.2): 服务端模组与 Bukkit 插件对齐:支持配置项
use_compression_encoder、low_latency,握手包末尾两字节下发,客户端可据此启用压缩/低延迟。 - 服务端启动日志: Bukkit 与模组服务端启动时输出:“已启用,使用 payload 通道传输数据,压缩编码器:启用/关闭,低延迟:开启/关闭”。
- 客户端状态提示: 握手成功后聊天栏提示服务端是否启用低延迟、是否启用压缩(“原版通信模式”等)。
修复
- 最后一个语音包重复播放: 低延迟下最后一个包有时被播放两次;增加按用户、80 ms 窗口的去重后已修复。
- 1.18.2 Forge 握手: 服务端误用
ServerCustomPayloadEvent,实际应使用ClientCustomPayloadEvent,已改为正确类型,握手正常。
版本与文档
- 版本号: 所有模组客户端、模组服务端、Bukkit 插件统一为 V1.1。
- 版本兼容说明: README、MODRINTH_DESCRIPTION 中注明“每个版本与其它版本不兼容”:V1.1 服务端仅兼容 V1.1 客户端,V0.1 仅兼容 V1.0,请勿混用。
- CI: 工作流构建 1.16.5/1.18.2 模组客户端、1.16.5/1.18.2 模组服务端、Bukkit 插件,并上传全部产物。
Файлы
simplecom-fabric-1.1.jar(462.43 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.1
Загрузчики
Fabric
Версии игры
1.18.2
Загрузок
5
Дата публикации
06.03.2026
