
Shippy Ships
Shippy Ships adds immersive ships to the game to explore your world!
Список изменений
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Bug fixes
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Refractory of the code
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Added Caravel, a solid ship with a lot of storage and immune to storm damage of deepwaters
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Crew system rework
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Added "crew efficiency" : every ship now has a desired "standard crew" number of crew members to work at 100% efficiency. This impacts maneuverability, acceleration and the deploying speed of the sail. The maximum speed is not affected by efficiency
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"Crew bonus" reworked: every ship now has a optimal number of crew members to work over it's normal capacity. This means that there is no more need to fill the ship at maximum to get all the bonus. E.g. For the cog you no longer need 12 people, you will get the same bonus as before with only 5 (pilot included), for the sailboat you will need 3 instead of 4.
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Added "minimal crew": this is the minimum amount of crew to manage the ship, if this requirement it's not met this will result in a 90% efficiency penality
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The following are the new parameters, in order: minimal crew, standard crew, optimal crew
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Sailboat: 1 - 1 - 3
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Cog: 1 - 2 - 5
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Caravel: 3 - 6 - 9
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Added an option in confing "enable_simplified_ship_managment". If enabled it will disable the minimal crew requirement and the efficiency mechanics, you will still get the crew bonus
