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Моды/BetterAutoSave
BetterAutoSave

BetterAutoSave

BetterAutoSave - серверный мод для Forge 1.20.1 и NeoForge 1.21.1, который выносит автосохранение чанков, сущностей и SavedData в фоновые потоки. Убирает лаг-спайки от автосейва и телепортов.

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Все версии→BetterAutoSave v0.16.3 (Forge 1.20.1)

BetterAutoSave v0.16.3 (Forge 1.20.1)

Release08.07.2026

Список изменений

v0.16.3 — Fix NeoForge users getting the Forge jar on Modrinth + rollup of fixes since 0.16.2

0.16.3 primarily fixes a distribution problem: on Modrinth, NeoForge 1.21.1 users who hit the default download got the Forge 1.20.1 jar, which FML then rejects with "requires forge / 1.20.1" — surfacing to users as "incompatible with neoforge". The mod itself was never at fault — the 0.16.2 NeoForge jar loads and runs correctly on real NeoForge 21.1.233 and 21.1.235 servers. This build also rolls up a batch of data-safety and config fixes accumulated since 0.16.2

Distribution fix (main reason for this release)

Every release previously bundled both the Forge and NeoForge jars into a single Modrinth version, tagged with the union of both loaders (forge, neoforge) and both game versions (1.20.1, 1.21.1). Modrinth applies those tags to the whole version, and the default download is the version's first file (Forge's self-contained -all.jar) — so this one version showed up under "NeoForge 1.21.1", "Forge 1.20.1", and even the non-existent "Forge 1.21.1" / "NeoForge 1.20.1" combinations, and a NeoForge user hitting the default download always got the Forge jar

This build changes the release pipeline to publish one Modrinth version per loader (+forge / +neoforge), each carrying only its own jar as the default download, each appearing only under the correct loader and game version. The GitHub Release side already ships the two jars under distinct names and is unaffected

Data safety and correctness

  • The in-flight dedup key for same-named SavedData across dimensions now uses the file path, fixing a case where identically named data in different dimensions could be treated as one
  • Online single-chunk restore now performs a real transactional rollback on install; the async lighting/resend tail of a restore gained exceptionallyAsync so failures are no longer swallowed silently
  • Fixed a case where a task already past the gate could be silently dropped in the window around a save-degradation flip
  • Async loading (opt-in, Forge only) now handles replay failure and worker parse failure separately, and its misleading log lines are corrected
  • Async-loading mixins now apply gated on load.enabled, with zero bytecode involvement when the feature is off
  • The SavedData large-file guard now keys off the uncompressed in-memory footprint, matching real spikes more closely

Config changes

  • Removed the ineffective entityChunksPerTickBase knob (it had no effect)
  • Raised the deadlineGuardSeconds lower bound to 5, so setting it to 0 can no longer disable the save deadline backstop

Performance and compatibility

  • The NeoForge SavedData path adopts serialize-once, removing the main-thread tag.copy deep-copy spike
  • On startup, detecting another async-save mod that also takes over ChunkMap.save (such as fastasyncworldsave) now logs a WARN advising you to run only one

Upgrading

  • Drop-in jar replacement
  • NeoForge 1.21.1 users: Modrinth now distributes correctly per loader — just grab the NeoForge build (the old mis-tagged combined versions have been taken down)
  • If your config manually set the now-removed entityChunksPerTickBase, or set deadlineGuardSeconds below 5, it is corrected automatically on startup

Файлы

shinoyuki_betterautosave-0.16.3-all.jar(1.09 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.16.3+forge

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

3.9K

Дата публикации

08.07.2026

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ID версии

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