
Shared Everything
With this mod you share everthing with the other Player (Health, hunger, experience, effects, and inventory)
Оцените первым
632
4
Список изменений
🐛 Bug Fixes
- Item duplication on drop — Fixed a bug where dropping a stack of items (e.g. 8 blocks) would leave behind a duplicated item that could be placed infinitely.
- Offhand duplication — Fixed items in the offhand duplicating or reappearing inconsistently when removed.
- Armor desync — Equipping armor now correctly syncs to all players, and removing a piece of armor no longer leaves duplicated copies in other players' armor slots.
- Armor durability not shared — Taking damage now correctly damages everyone's armor, not just the player who got hit. Armor durability is now fully synced across all players.
- Removed Ender Pearl teleport feature — The shared teleport-on-throw behavior has been removed per feedback.
- Milk not clearing effects — Drinking milk now properly removes all status effects from every player, not just the one who drank it.
- General inventory sync rework — Replaced the old event-based inventory sync with a tick-based diff system that compares each player's full inventory every sync cycle. This fixes a wide range of duplication and desync issues caused by the previous approach, including passive changes (like armor damage) that don't go through normal item-set events.
⚙️ Internal Changes
- Status effect sync now also removes effects that are no longer present on any player (not just adding new ones), fixing edge cases where effects would "stick" even after running out for everyone.
- Added loop-prevention safeguards across all sync systems to avoid duplicate or recursive sync calls.
Файлы
shared-everything-1.0.0.jar(56.15 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
133
Дата публикации
17.06.2026
