
Shadow Nametag Fix
Removes the duplicate "ghost" nametag that shaders draw, by skipping nametag rendering during Iris's shadow pass. Works with any shaderpack and keeps your shadow.
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Список изменений
v2.0.0
Rewrote shadow pass detection: now uses Iris's own ShadowRenderingState.areShadowsCurrentlyBeingRendered() via MethodHandle instead of checking the projection matrix Previous approach (RenderSystem.getProjectionMatrix().m33()) was unreliable because Iris does not update RenderSystem's projection matrix during the shadow pass — causing the fix to silently do nothing ~50% of the time Fix now triggers consistently regardless of shader pack version, shader settings, or render order No Iris hard dependency — graceful fallback if Iris is not installed
Файлы
nametag-shadow-fix-1.0.0.jar(4.29 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Fabric
Версии игры
1.20.1–1.20.6
Загрузок
83
Дата публикации
09.08.2026
