
Список изменений
Add some more options for the Adv Item Filter Var
[Added]
-
Advanced Item Filter cards can now match items by Mod ID (matching all items belonging to a specific mod) or by Item Tag (such as
#minecraft:planks). -
Scrollable tag selector within the filter card settings panel to choose matching tags dynamically.
-
Cycling item preview animations on cards configured for tags, cycling once per second through all items associated with the selected tag.
-
Visual "MID" text overlay on filter card slots when they are configured to match by Mod ID.
-
Custom tooltip lines on filter cards to describe whether they are matching by a specific item, mod namespace, or tag.
-
Introduced a slot configuration developer API (
ISlotConfigurable) that allows third-party add-on creators to reuse the compact block slot selector menu on their own custom nodes. -
Added a dynamic error-handling API (
INodeClientProperties#getErrorTooltip) that enables custom flowchart blocks to display custom validation errors and warning card tooltips in the interface.
[Changed]
-
Aligned quantity configuration fields to the right of the item slot in the variable card overlay, making room for color and tag controls.
-
Refactored network code into a separate processing module to clean up the mod's initial boot sequence.
-
Re-organized how client-side settings, screens, and keybinds register themselves during game startup.
-
Refactored slot selector menus to support configurations on any compatible custom inventory node rather than restricting them exclusively to the default item input and output blocks.
-
Moved visual node error message logic out of main system rendering loops and into modular client registries.
[Fixed]
- Isolated client-only code paths to prevent crash loop errors when hosting or running dedicated multiplayer servers.
