▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/SFM-Flow
SFM-Flow

SFM-Flow

A Re-imagined SFM with Flowcharts

Оцените первым
375
3
Все версии→SFM-Flow 0.4.1.alpha

SFM-Flow 0.4.1.alpha

Release07.07.2026

Список изменений

Added Adv Fluid Filter

[Added]

  • Advanced Fluid Filter Card: A new logical component type allowing players to configure standalone, reusable fluid filters with volume limits (in mB), ModID namespace matching, and fluid tag checks.

  • Polymorphic Variable Drawer: Re-engineered the sliding variable drawer to display both items and fluids together in a single, searchable list.

  • Glint and Fluid Card Renders: Dynamic filter cards carrying fluid properties now programmatically render the still texture of their contained fluid on the card's face at 50% scale.

  • Full-Bright 3D Previews: Rewrote the 3D block renderer to force a consistent maximum light level, preventing environmental shadows from making block previews look dark or obscure.

  • Dynamic Fluid Renderers: Ghost filter slots and slot preview panels now dynamically render actual fluids (such as water or lava) rather than generic bucket items, facilitating fluid transfer configurations.

  • Multi-Level Cauldron Transfers: Fluid networks can now fill or drain multiple levels of a cauldron in a single operation.

[Changed]

  • Dynamic Variable Tooltips: Refactored filter card tooltips to dynamically format text based on the variable content, displaying fluid names and millibucket (mB) volumes when a fluid filter is bound.

  • Bridge-Aware Snapshot Scanning: The thread-safe background planner now queries the dynamic capability registry fallbacks when capturing inventories. This ensures that bridged blocks—such as Cauldrons—have their contents properly indexed during logical execution loops.

  • Unified Side-Support Validation: The 3D in-GUI block preview now dynamically queries registered capability bridges to identify and highlight active sides, ensuring correct visual feedback for bridged blocks.

  • Dynamic Network Cache Matrix: Replaced hardcoded capability caching with a dynamic, registry-driven caching engine to optimize network scans and facilitate future energy or custom capability expansions.

[Fixed]

  • Cauldron Fluid Fractional Losses: Resolved a rounding desync where completely draining or filling a cauldron reported a microscopic 1 mB fraction loss (999 mB instead of 1000 mB), which previously caused filter desyncs.

Файлы

sfmflow-0.4.1.alpha.jar(620.50 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

0.4.1.alpha

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

9

Дата публикации

07.07.2026

Загрузил

ID версии

Главная