
ServerLimitGauge
⚡ Stop Guessing, Start Measuring! The Ultimate High-Precision Server Benchmark. Detect Bottlenecks & Calculate Player Capacity with Real-World Stress Tests. [1.20+]
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Список изменений
🚀 Folia Supported!!
We are excited to announce full support for Folia servers! This update includes major architectural changes to ensure accurate and safe benchmarking in multi-threaded environments.
📋 Changelog
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Folia Support Added
- The plugin now correctly utilizes the
RegionSchedulerandGlobalRegionScheduler. - Benchmarks are safely executed on their respective threads (Region Threads) without causing synchronization errors.
- Compatible with Spigot, Paper, Purpur, and Folia.
- The plugin now correctly utilizes the
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Optimized Benchmark Sequence
- The measurement order has been reorganized to ensure accuracy.
- Heavy tasks (such as Chunk I/O and terrain generation) are now executed at the very end of the benchmark loop. This prevents residual lag or Garbage Collection (GC) spikes from interfering with sensitive CPU and RAM latency measurements.
-
New Metrics Added
- Added a Physics/Math Stress Test (Floating-point calculation) to the benchmark suite. This improves the accuracy of the recommended player count calculation by simulating physics-heavy workloads.
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Bug Fixes
- Fixed an issue where the safety limiter would incorrectly flag healthy servers as "laggy" due to incorrect MSPT calculation logic.
Файлы
ServerLimitGauge-1.1.0.jar(1.73 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
FoliaPaperPurpurSpigot
Версии игры
1.20–1.21.11
Загрузок
140
Дата публикации
2 мес. назад
