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Моды/Sengoku Jidai Mod
Sengoku Jidai Mod

Sengoku Jidai Mod

Sengoku Jidai Mod - это масштабная японская тематическая модификация для Minecraft, которая полностью перерабатывает игру: новые биомы, структуры, мобы, оружие, броню, измерения и боевую систему. Погрузитесь в эпоху Сэнгоку и японскую мифологию.

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Все версииSengoku Jidai Mod 2.1.4

Sengoku Jidai Mod 2.1.4

Release20.07.2026

Список изменений

2.1.4

🏘️ Villager QoL and Other Changes

  • The Villagefolk and the Ronin have made amends. Ronin will no longer target or kill Villagers, Damajin/Iron Golem won't attack them, and Villagers will not flee from them.
    • They still will, however, attack you on sight and spawn among bandits, who will continue to hunt Villagers.
  • Music transition from Village > Other has been changed so the music starting point is no longer in the same place as the music out-of-bounds radius of the structure. So if you build your house next to a village, you will no longer hear the music constantly transitioning between VILLAGE > DAY > VILLAGE > DAY while building your house.
    • The same has been applied to castles.
  • Villager kimono textures come in more varieties depending on biome season.
  • Fisherman jobs are limited to one per Fishing Net block instead of two.
  • Fishing Nets now rotate along the structures they spawn.
  • A lot of the furniture for village houses has been randomized. This makes houses feel a little less repetitive and predictable, and adds more room for more job options.
  • Made villagers flee a little bit faster.
  • Village Raid enemies no longer spawn on top of trees.
  • Outside Enemy mobs no longer spawn during a raid.

🌊 Ryugu-jō

  • Did a playthrough and it was still boring as shit so I made these changes.
  • Revamped the terrain, no longer a flat, endless ocean of nothing, but now includes massive arching hills with waterfalls. Will let the screenshots speak for themselves.
    • Newer chunks may be a little bit laggy at first due to the amount of waterfalls stretching themselves out.
  • Made a lot of the mobs harder but spawn in smaller numbers to reduce lag.
  • The Iconic 4 Seasons Temple is much rarer due to the more elevated terrain, but the chests in Sea Temple chests now have a chance to contain a map pointing to the nearest 4 Seasons Temple (End City).
  • Umi Inu now spawns in Ryugu-jō.
  • Nerfed the damage boost Akugyo has in Ryugu-jō.
  • Texture changes for the dragon particles.
  • Remodeled the Dragon Head (Wani Head) and the Dragon Egg (Wish Bearing Pearl).
  • Added a new ambient track.
  • Adjusted Ryujin's hurt sounds.
  • Added Shikkui Ore to Ryugu-jō for you to mine XP.

End Poem/Credits Changes

  • Added Kofi Supporters, Translators, and other active supporters in the Discord.
  • Changed Text Color.
  • Actually muted the Ryugu-jō ambient music during the credits this time.

🪽 Elytra/Tengu Wings

  • Tengu Wings need to be crafted now from the new Item: Tengu Feather.
  • The Tengu Feather can be found in chests in the 4 Seasons Palace/End City. Same place the Elytra used to be.

🔧 Utility

Built-in Resource Packs

  • Optimized Leaves — Removes the bushy effect and reverts to their normal state, similar to vanilla, for those on lower-end PCs or if you prefer the old style.
  • Glowing Ores — Adds emissive textures to ores.
  • MSG Alert Resource Pack — Replaces the Enemy Detection sound with the iconic "!" sound.
    • You know the one.

Crafting/Recipe Changes

  • Attempting to craft a vanilla stone pickaxe will output a written book to provide you with context on the iron/tamahagane changes.
  • Added ALL foliage-like items to the list of blocks that can be crafted into Hay Block.
  • Implemented "two slabs into one plank" recipes for all wood types.
    • Will probably do the same for the rest of the slabs in the future.
  • All Shoji-related blocks (Single, Double, and Triple Doors, Panels, Frames, Dyed Frames, etc) can now be crafted into a single stick for those wanting to deal with cluttered extra Shoji.
  • 4 Netherrack can now be crafted into a single Nether/Yomi Brick to deal with excessive Netherrack.
  • Jukebox Music will mute current ambient music.
    • However, I was only able to get it to detect Jukeboxes that have a disc inside, not if the jukebox is playing music. So please remember to take the disc out to hear ambient music again.

🏯 Structure Changes

  • Castles are rarer and no longer outclass Bandit Outposts and Samurai Outposts.
  • Various structures have randomized furniture.
  • Iron Golem/Damajin now spawn in pagodas.
  • Reduced mob spawn rate in the 4 Seasons Palace/End City.
  • Castles try to spawn on semi-flat surfaces.
  • Castle Ruins chest loot has a chance to contain a map leading to the nearest Warlord Castle.

🔩 Misc Changes

  • Reworked the particles for Umi-Bōzu and Ryujin "splash" effect.
  • Reworked Item sprites for all porcelain sherds and banner patterns.
  • Reworked Porcelain Textures.
  • Made Umi Nyobu, Clan Samurai, much more aggressive.
  • Buffed Warlord's base armor.
  • Gashadokuro will now naturally spawn at night once you've defeated the Warlord.
    • May tweak this in the future.
  • Ikuchi and Umi-Bōzu will have a long cooldown period between spawns.
  • Ikuchi no longer spawns in Deep Lukewarm Oceans (Where the Stronghold spawns).
  • Adjusted Akugyo attack patterns.
  • Nerfed Abandoned Manor Loot Table.
  • Made the Bloodgood forest a bit more sparse.
  • Warlord and Akugyo now heal over time when out of combat.
  • Remodeled the Gaki to be skinnier.
  • Texture changes for Dorotabo.
  • Texture changes for numerous blocks.

🐛 Bug Fixes

  • Fixed bug that caused Umi-Bōzu to moonwalk.
  • Adjusted Ikuchi's hitbox to match its model.
  • Fixed bug that caused Double/Triple Shoji to duplicate or break when in contact with flowing water.
  • Villagers no longer flee from Clan Samurai.
  • Fixed Hitotsume Nyudo spawn rules.
  • Fixed bug that prevented Yuki-Onna from spawning during regular snowfall.
  • Fixed bug that gave Bandits incredibly long melee range.
  • Fixed bug that prevented Samurai Mobs from holding up their weapon while blocking.
  • Outlaw Samurai (Vanilla vindicators) now have their item rendered in their hand properly instead of concealed.
  • Made World Gen a bit faster by optimizing a file that messed with beard boxes.

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Файлы

sengokuFabric-2.1.4+1.21.1-Fabric.jar(468.75 MiB)
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Release

Номер версии

2.1.4

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

3.8K

Дата публикации

20.07.2026

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