
Selas
Client-side lightmap changes for darker nights, caves, rain, and thunder.
Оцените первым
661
3
Список изменений
Added
- Configurable moon phase response curve for tuning brightness between new and full moon.
- Separate Nether and End lighting so they are no longer pitch black: a warm Nether ambient and a cool End starlight tint, both configurable.
- Optional brightness-slider (gamma) handling so the slider can still brighten the world while Selas is active.
Changed
- Increased natural sky brightness during lunar phases, especially during full moon and intermediate phases.
- Improved sky and block light composition.
- Nether and End no longer use the generic skyless profile.
- Slightly raised the default minimum brightness so nights read as moonlit rather than cave-dark.
Fixed
- Rain and thunder now darken the natural sky during daytime.
- Weather transitions now use the current render partial tick.
- Rain and thunder darkening no longer stacks.
- Invalid twilight schedules now fall back to the default values.
Notes
- Client-side visual changes only.
- Does not change mob spawning, day length, server time, block light propagation, fog, or dynamic lights.
- Shader packs may change the final result.
Файлы
selas-0.1.1.jar(291.64 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
18
Дата публикации
10.07.2026
