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Bug Fixes:
Fixed Sculk Sensors/Shriekers no longer spreading properly.
Changes:
Re-arranged thread sleep times to properly match up with Sculk Growths.
Previous Update's Changes:
Added new gamerule: sculkThreading, which is enabled by default.
-When this gamerule is enabled, Catalysts will spread Sculk using Multithreading. This saves a lot of processor power and helps a TON with performance, so I recommend you leave this gamerule enabled.