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Custom Block & Item Support!
Item extends ItemStackPlayerEntity.getStackInMainHandPlayerEntity.getStackInOffHandMethod extends CallableFunction extends CallableInventory classList toStringItemStack.init(item: Item, count: Integer) -> Null\uXXXX to stringsString.fromUnicode(unicode: Integer) -> StringGUI.onClose(player: PlayerEntity, gui: GUI) -> NullPlayerEntity.getEnderChestInventory() -> InventoryPlayerEntity.setEnderChestInventory(inventory: Inventory) -> NullInventory constructorPlayerEntity.setInventory(inventory: Inventory) -> NullPlayerEntity.getInventory() -> InventoryNBTBooleanNBTCompoundNBTElementNBTFloatNBTIntegerNBTListNBTNullNBTStringstart script tagnonnull access modifierItems.register(item: Item) -> ItemItemSettingsBlocks.register(block: Block) -> BlockBlocks.registerWithItem(block: Block) -> BlockBlockSettings