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Моды/SCP Additions
SCP Additions

SCP Additions

SCP Additions introduces SCPs and SCP-related items and features inspired by SCP Unity.

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Все версииSCP Additions 3.0.3

SCP Additions 3.0.3

Release17.07.2026

Список изменений

Quality of Life Update

Mod presentation

  • Added the SCP Additions logo to Forge's Mods list.

Configuration center

  • Fixed dedicated servers crashing during network registration because sound packets referenced client-only SoundInstance classes;
  • Fixed inventory.enabled: false still allowing background tick handlers and gameplay packets to move items into the SCP Inventory; the server now synchronizes this module state to clients, blocks stale actions, closes the custom screen, and safely returns already-stored items to the vanilla inventory when disabled;
  • Removed a cut SCP-079 1.0 behavior that silently forced teslaGateOn back to true;
  • Expanded the closed Decontamination Checkpoint collision across the complete doorway to prevent escaping around its sides during a gas cycle;
  • Added a native configuration center available from Mods → SCP Additions and /scpadditions config;
  • Added dedicated editors for modules, item categories and equipment effects, hidden Status effects, SCP-173 targets, Codex documents, contextual interactions, SCP-294 drinks, and SCP-914 recipes;
  • Added registry search, translated display names, item/entity icons, dynamic recipe inputs and outputs, a drink color picker, tooltips, and a unified SCP Unity-inspired interface using Roboto with a Montserrat main title;
  • Added validation, automatic .bak backups, transactional rollback, runtime reload, malformed-JSON rejection, and Windows-resilient file replacement;
  • Restricted configuration writes and legacy editor packets to the integrated owner or players with operator permission level 2 or higher;
  • Removed CODEX from generic item-category editors and config-token parsing; documents are now created exclusively through codex_documents, avoiding empty document entries;
  • Expanded world-scoped Codex image import from PNG-only to PNG/JPG/JPEG and raised the per-image limit from 900 KB to 2.5 MB;
  • Unique generated Codex items are routed directly to the Documents area when the SCP Inventory module is enabled;
  • World-scoped Codex PNG/text assets now report loading, missing and empty states instead of displaying the old synthetic document page;
  • New Codex entries currently use minecraft:paper as a temporary default item until dedicated document items are implemented in a future update. This default can be changed to any registered item before saving;
  • Added direct Codex text editing and PNG/JPG/JPEG drag-and-drop import. Imported assets are stored as real files in the current world's scp_additions/codex_assets folder and sent to clients on demand; JSON definitions contain only compact references, while packaged resources remain supported;
  • Added optional unique-item matching for Codex definitions. Unique documents use an NBT identifier, retain the configured display name and can be generated with the editor's Give Test Item action, avoiding every ordinary copy of the base item becoming the same document.

Creative mode

  • Custom interaction prompts now appear and work in Creative by default;
  • Added an option to hide and disable custom interactions in Creative;
  • Inventory-full and SCP-131 notices now appear in Creative.

Controls and guidance

  • SCP-131 followers now use a configurable dismissal key, with notices showing the selected key;
  • Manual blink now uses B by default instead of the jump key;
  • The first SCP-173 activation in a world now explains how to blink manually using the selected key.

Eye effects and decontamination

  • Decontamination Checkpoints now cause Eye Sore for 30 seconds;
  • Added Lubricated Eye, which prevents Eye Sore and doubles the blink interval;
  • Added the PROTECTED_EYES item effect for eye-protecting equipment.

Interface and accessibility

  • The SCP Inventory now remembers its selected section, Codex document, and scrollbar positions until the player leaves the world;
  • Added an option to disable this interface memory;
  • Moved SCP-1176 blood type display into the Status panel and removed the old inventory overlays;
  • Centered and polished the Status parameter layout while moving only the rendered player preview inside its original frame;
  • Status-effect duration bars now begin full when an effect is applied and drain proportionally to that effect's actual remaining duration;
  • Added a subtle outward-pulsing amber vignette for both positive and negative SCP-1176 honey outcomes;
  • Made SCP-1176's negative-result music follow the affected player's head and stop immediately on death or disconnect;
  • Added subtitles for all custom sounds.

Automatic item classification

  • Added conservative automatic recognition for placeable blocks, common melee/ranged weapons, and manually usable right-click items, including compatible modded subclasses;
  • Explicit item_rules remain authoritative over all automatic detection;
  • Added datapack override tags for forcing WEAPON, USABLE, or miscellaneous fallback behavior;
  • Consumed usable items such as spawn eggs no longer return to the player's hand after their controlled-use session.

SCP-914 integration and defaults

  • Added a two-second pending activation window when no valid intake is present, allowing solo players to wind the key and enter the machine;
  • Existing valid recipes and players in the intake still start immediately, and repeated key use cannot queue duplicate pending cycles;
  • Added a material-aware fallback resolver that can infer transformations from registered crafting recipes and related item tiers when no explicit recipe matches;
  • Explicit JSON recipes remain fully authoritative and always take priority over inferred transformations;
  • Once an SCP-914 cycle starts, every item in the intake is consumed even when only part of the intake contributed to the selected result;
  • Trimmed generic vanilla transformations from the bundled defaults so the fallback resolver handles broad behavior while explicit defaults remain focused on SCP Additions content and special entity transformations;
  • Reduced the bundled SCP-914 1:1 skin pool to five selected defaults and renumbered them consistently as skin1.png through skin5.png.

Configuration and building

  • Added /scpadditions reload to validate and reload configurations without restarting;
  • Invalid JSON and malformed IDs now produce clear errors without partially applying the reload;
  • Missing optional mod entries are now reported and ignored while valid configuration entries continue loading;
  • SCP-914 now skips only recipes whose items or entities are unavailable instead of keeping unusable recipes;
  • Configuration saves now preserve the previous file as a .bak backup and retry/fallback safely when Windows temporarily blocks atomic replacement;
  • Fixed block interaction anchors edited with K not being persisted or reloaded reliably;
  • Fixed the target identifier in the K interaction editor overlapping the Action label and field;
  • Screwdrivers can now copy a Keycard Reader level and quickly apply it to other readers;
  • Screwdrivers now show their controls and copied Reader level in their tooltip;
  • Context prompts now use the normal block and held-item interaction path, including crouch interactions;
  • Pick Block now returns public blocks instead of internal animation states.

Performance and polish

  • Interaction prompts now update more efficiently, stay steadier between nearby targets, and no longer appear through solid blocks;
  • Reduced unnecessary background checks from Tesla Gates and SCP-131 sounds;
  • Reduced repeated processing in SCP-079, SCP-1176, SCP-294, and SCP-902 systems.

Файлы

scp_additions-3.0.3.jar(26.42 MiB)
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Метаданные

Канал релиза

Release

Номер версии

3.0.3

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

6

Дата публикации

17.07.2026

Загрузил

ID версии

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