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SCP Additions

SCP Additions

SCP Additions introduces SCPs and SCP-related items and features inspired by SCP Unity.

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Все версииSCP Additions 3.0.6

SCP Additions 3.0.6

Release19.07.2026

Список изменений

Hazards & Survival Update

Audio licensing

  • Temporarily disabled enter.ogg from playing when a player enters a world while permission to reuse music from SCP: Unity is being sought from the original composer;
  • SCP: Unity music will only be reintroduced after explicit permission is obtained. If permission is not granted, the remaining SCP: Unity music will be removed and replaced with original music in future updates.

SCP Inventory overflow

  • Changed Survival inventory routing so stacks that belong in the SCP Inventory are dropped into the world instead of remaining as an unintended vanilla-inventory fallback when the SCP Inventory cannot accept them;
  • Moved the final vanilla-to-SCP routing pass to low event priority so durability and temporary-session synchronization can settle before overflow is evaluated;
  • Changed normal equipment removal so a full SCP Inventory drops the removed item instead of silently retaining it or using vanilla storage as overflow.

SCP Inventory Crafting

  • Added a fourth Crafting tab between Status and Codex;
  • Added a portable 3×3 crafting grid, result slot, and compact scrollable SCP Inventory item list with drag-and-drop in both directions;
  • Added learned recipes that unlock after successful portable, inventory, or crafting-table crafting, plus a public learning hook for future blueprint items;
  • Added a scrollable recipe list with output names and icons, compact ingredient requirements, red missing counts, dimmed unavailable recipes, and red missing-material feedback;
  • Added cycling displays for all valid alternatives accepted by recipe ingredients, including tag-based vanilla and modded materials;
  • Added persistent recipe pins and sorting by pinned, currently craftable, and unavailable groups, alphabetically within each group;
  • Made clicking a craftable learned recipe fill the grid in the correct shaped or shapeless arrangement while keeping item movement, consumption, remainder items, output insertion, and learning authoritative on the server;
  • Updated /scpinventory reset to clear learned recipes, pinned recipes, and the portable crafting grid together with the rest of the SCP Inventory state.

Hazmat Suit and fixes

  • Reintroduced the Hazmat Suit;
  • Added a four-second hold-to-equip sequence and a three-second timed removal sequence;
  • Added a reusable timed-equipment progress bar based on the Blink Bar;
  • Converted attempts to remove, shift, replace, or drop any internal Hazmat piece into the complete suit-removal sequence and return one public Hazmat Suit item;
  • Added complete-set eye protection and a reusable sealed-protection check for future chemical, biological, radiation, and environmental hazards;
  • Made the sealed suit reject splash-potion and lingering-potion effects (e.g. instant potion healing or damage), while leaving commands and deliberately internal effects available to their own systems;
  • Prevented eating, drinking, drinking potions, eating cake, and every item classified as CONSUMABLE by the SCP Inventory while the mask is sealed;
  • Kept explicit JSON item rules authoritative while separating SCP Inventory categories from physical hand-use checks, preventing Splash/Lingering Potions and other non-ingestible usable items from being mistaken for food or drink;
  • Added a public-item tooltip describing sealing, light protection, and the stationary equip/removal controls;
  • Added leather-equivalent armor points to the complete suit while keeping the hidden internal pieces non-repairable and effectively unbreakable;
  • Made the complete Hazmat Suit consume stamina twice as quickly and display the stamina bar in red;
  • Added strong low-pass muffling for diegetic world audio while keeping the suit's internal equip, removal, and breathing sounds clear.

SCP-714

  • Added SCP-714 as a ACCESSORYHAND item;
  • Added intrinsic NO_STAMINA and reusable SCP_714_PROTECTION equipment behavior for future threats such as SCP-012;
  • Added a persistent two-minute exposure sequence that progressively slows normal movement, darkens the player's vision through a smooth code-generated jade-black radial vignette, and removes sprinting immediately;
  • Added subtle first-person fatigue messages at 90, 110, and 120 seconds;
  • At two minutes, fully blacked out the view and froze horizontal movement while preserving a final five-second opportunity to remove the ring;
  • Added a custom coma death and death message when SCP-714 remains equipped for the complete 125-second sequence;
  • Added a local-only SCP-714 soundtrack timed to the exposure, with a smooth two-second fade-out when the effect ends early;
  • Progressively muffled diegetic sounds from a light initial filter to complete silence while leaving non-diegetic music and interface audio unaffected;
  • Made removing the ring immediately clear its slowdown, vignette, exposure timer, pending coma, and active soundtrack.

SCP-012

  • Added an SCP-012 containment model;
  • Added /scp012 open, /scp012 close, /scp012 toggle, and /scp012 status, with optional coordinates and nearest-box lookup;
  • Made SCP-079 System Control spring the trap as soon as a Survival player enters SCP-012's ten-block influence range, commanding a functional controlled Default, Yellow, or Black heavy door in the route before beginning the box-opening animation in the same tick;
  • Added proximity-scaled attraction, short-range A* obstacle avoidance, and camera influence that becomes harder to resist near SCP-012;
  • Progressive psychosis across the complete influence range, with a smooth radial vignette, visual interference, and subliminal overlays that intensify with proximity and contact;
  • Made SCP-012 damage occur irregularly in its immediate damage zone, show the wrist-cutting action-bar narration after cumulative SCP-012 damage reaches 25% of maximum health, and deal fatal damage after fifteen uninterrupted seconds in the damage sequence;
  • Added persistent Bleeding after one exposure removes at least 40% of maximum health, including a red health HUD, slow lethal blood loss, and randomized bleeding sounds with subtle pitch variation at each further 20% of maximum health lost;
  • Made SCP_714_PROTECTION prevent or clear SCP-012 attraction, forced camera movement, trance audio, psychosis, and contact progression.

Facility blocks

  • Standardized structures, floors, walls, props, doors, animation states, and door panels from the integrated facility modules to brick-equivalent effective mining resistance;
  • Made facility blocks slow to break by hand or with incorrect tools while allowing pickaxes, tool tiers, Efficiency, Haste, Mining Fatigue, water, and airborne penalties to affect mining normally.

Файлы

scp_additions-3.0.6.jar(47.32 MiB)
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Канал релиза

Release

Номер версии

3.0.6

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

59

Дата публикации

19.07.2026

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ID версии

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