
Scorched Guns Neoforged
An unofficial NeoForge 1.21.1 port of Scorched Guns 2, focused on preserving the original mod’s firearms, structures, mobs, machines, turrets, and ExoSuit gameplay on a newer Minecraft version.
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16.4K
32
Список изменений
Fixed
- Fixed Scorched Guns armor not being accepted by vanilla armor enchantments by restoring the Minecraft armor item tags for all mod armor sets, masks and respirators.
- Fixed the standard grenade fuse being much shorter than the other timed throwables.
- Restored suffocation damage inside active Choke Bomb clouds while preserving their existing confusion and fire-extinguishing behavior.
- Restored the existing 3D throwable models for grenade and bomb items in first-person, third-person and dropped-item views while keeping inventory icons flat.
- Restored missing Mob Trap and Enemy Turret placements in Scorched Guns structures by syncing the affected structure templates and jigsaw pools with upstream data.
- Fixed visible grenade-round and shotball projectiles rendering as flat item sprites instead of their 3D projectile models.
- Restored projectile damage falloff support from gun data and re-enabled Hullbreaker shotball falloff/visible cannonball rendering.
- Improved Ramrod-style undead advantage detection so modded undead mobs using vanilla undead healing/harming semantics are recognized.
- Restored gun-data armor penetration handling so firearm
armorPenvalues from Scorched Guns gun JSON affect projectile damage against armored targets again. - Fixed Advanced Composter input checks so items registered as compostable through NeoForge's compostable data map are accepted, including compostable items from other mods.
Файлы
ScorchedGuns-1.4.3.jar(18.02 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.4.3
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
1.1K
Дата публикации
26.05.2026
