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Моды/Scaled Ender Dragon
Scaled Ender Dragon

Scaled Ender Dragon

Enhances the Ender Dragon fight by scaling the difficulty and mechanics based on Players!

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ScaledEnderDragon is a powerful Minecraft plugin that enhances the Ender Dragon fight by introducing dynamic scaling based on player count and unique combat mechanics.

Features

Dynamic Scaling System

  • Automatic difficulty adjustment based on player count (2-10 players)
  • Use dragon eggs to manually scale your dragon without the need of players.
  • For example: with two players in the end, and 3 dragon eggs placed on the center pillar of the portal; the dragon will then be a 5 scale dragon!
  • Progressive scaling of:
  • Dragon health
  • Damage output
  • Damage resistance
  • Crystal healing rate

Advanced Combat Mechanics

  • Lightning Strikes System
  • Warning indicators
  • Pattern-based strikes
  • Visual and sound effects
  • Enhanced Dragon Breath
  • Scaling damage and radius
  • Duration modifications
  • Ghast Fireball Attacks
  • Multiple projectile patterns
  • Configurable damage values
  • No terrain damage option

Tiered Dragon System

  • Multiple dragon tiers from "Lone Dragon" to "APOCALYPTIC DRAGON"
  • Unique abilities per tier
  • Custom visual effects and names
  • Distinctive glow colors

Reward System

  • Damage-based leaderboard
  • Tiered loot system (Common/Rare)
  • Special rewards for top damage dealers
  • Configurable drop rates and items
  • NEW: Custom Items Support - Full integration with ItemsAdder, Oraxen, and Nexo
  • NEW: Custom Enchantments - Support for both vanilla and custom enchantments in rewards

In-Game Reward Management

Add custom rewards directly in-game using the new command: /sed addreward [hand/item] [quantity] [rarity] [chance] hand - Use the item you're currently holding (preserves all metadata, enchants, name, lore) item - Specify a Minecraft or custom item by name (e.g., DIAMOND_SWORD or itemsadder:ruby_sword) quantity - Set the number of items to reward (default: 1) rarity - Choose between "common" and "rare" loot tables chance - Set drop chance (1-100%) from the reward pool chance

Requirements

  • Java 17 or higher
  • Paper/Spigot server version 1.21.4 or higher

Commands

/sed reload | Reloads the plugin configuration | /sed kill | Kills the current dragon alive, if player's have damaged it they will still be able to get rewards if they've done the min. damage.

Permissions

  • scaledenderdragon.admin
  • Default: OP
  • Grants access to administrative commands

For questions, support, or feedback join my discord here: https://discord.gg/wXJERKw6yJ

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 месяц назад
Обновлён:1 месяц назад
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