Список изменений
New Features:
Different fuels for different vehicle types.
Possibility to block sbw refueling with energy. (and to disable it for fixed weapons so your naval cannon can still be powered with a system from below)
Ability to define how many items/fluid can go through one conversion. (one that happens every configured interval)
Added canister and fuel pump that can help with refueling. They are overall better for performance than refueling through inventory and can be used without getting inside vehicle. Fuel pump can be provided with fuel from downside (it will display current fluid and ammount of it on the display), pick up nozzle and just use it on vehicles. Since it is pressurized it offers much higher fueling speed.
Fixes & Optimizations:
Registry - Lowered impact on world loading time and eliminated possible lag-spikes.
Performance Boost – Improved many methods within by this mod.
Config Changes:
Default config is made to work with Create: The Factory Must Grow mod and nothing else, you can still change it. New Fields in Config:
lightItemFuels and lightFluidFuels for Cars
heavyItemFuels and heavyFluidFuels for Tanks, APCs and Anti Aircraft vehicles
artilleryItemFuels and artilleryFluidFuels for Fixed Cannons
navalItemFuels and navalFluidFuels for Boats
aircraftItemFuels and aircraftFluidFuels for Airplanes and Helicopters
energyRefuel if false, it will block sbw from recharging vehicles with electricity
maxItemsPerConversion defines how many items can be converted at once
maxFuelPerConversion defines how much fluid can be converted at once
fixedEnergyRefuel if true, fixed vehicles will use default electricity from sbw instead of artillery fuel list
canisterCapacity defining canister capacity
pumpCapacity defining fuel pump capacity

![[SBW] Drill, baby, drill!](/_next/image?url=%2Fapi%2Fproxy-image%3Furl%3Dhttps%253A%252F%252Fcdn.modrinth.com%252Fdata%252FfBIHe1XK%252Fec77beed702327ce41e380e0a24fd21bfdfec820_96.webp&w=256&q=75)