
Sauling of Ascension
A wacky mod that turns minecraft into a boss and tech based progression game!
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Список изменений
This is a small "mini update" as I call it that adds harder boss attacks on harder difficultys, tweaks how difficulty effects SOA stuff and fixes bugs relating to the rocket suit
Full Change Log
Additions
- Added 2 new Advancements: Better Than Adventuring (Find every Saul Surface Biome) and Cave Dwelling (Find every Saul Cave Biome)
- Added the Awoken Tainted Zombie
Changes
- All bosses now have weaker attacks on easy and stronger attacks on hard
- Depth sickness now only occurs on normal or above and also gets given at deepslate layer on hard
- Sleeping now skips the night on easy
- Renamed vanilla difficulties: Easy > Relaxed, Normal > Standard, Hard > Ascended
- Rewrote the descriptions of all vanilla difficulties
- Tweaked the Forested Cave’s max humidity and temperature generation parameters
- The Bizarre Adventure advancement now needs you to find every saul cave biome
- Totem of Stabbing Now inflicts wither for 3 seconds
- The Tainted mobs spawned by Dave now drop more potions in hard mode
Bug Fixes
- Hovering with the Rocket Suit now actually works
- Boosting with the Rocket Suit now does not also Hover
Файлы
sauling_of_ascension-1.7.1-neoforge-1.21.1.jar(32.23 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
34
Дата публикации
16.05.2026
