▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Salt's Animal Farm
Salt's Animal Farm

Salt's Animal Farm

Idea was created by Reddit user u/Axoladdy. Adds richer farm animal behavior with comfort tasks, weather reactions, fear responses, weight-based loot, and debug tools.

Оцените первым
2.4K
44
Все версииSalt's Animal Farm 0.2

Salt's Animal Farm 0.2

Beta08.06.2026

Список изменений

Salt’s Animal Farm 0.2

This update focuses heavily on server performance, especially for crowded farms with many animals packed into small areas.

Performance

  • Reduced CPU load from animal comfort pathfinding in crowded farms.
  • Added throttling so animals do not constantly search for new comfort/space targets.
  • Added a shared per-tick pathfinding budget for comfort tasks to prevent large groups from overwhelming the server thread.
  • Added a per-search path check limit so one animal cannot spend too much time evaluating comfort spots.
  • Added caching for nearby threat checks to reduce repeated hostile/fear calculations.
  • Improved behavior gating so disabled systems skip more work instead of still running partial logic.

New Config Options

  • Added comfortSpaceRetargetIntervalTicks. Controls how often an active comfort task can search for a better space target. Default: 40.
  • Added comfortMaxPathChecksPerSearch. Limits how many pathfinding checks one comfort search can perform before deferring. Default: 12.
  • Added comfortPathfindingBudgetPerTick. Sets a shared comfort pathfinding budget across animals each server tick. Default: 64.
  • Added comfortOutcomeCopyRadius. When greater than 0, animals can copy a recent direct comfort result from another nearby animal instead of recalculating everything. Default: 0, disabled.
  • Added onlyBredAnimalsUseWeightAndComfort. When enabled, only animals born from breeding use the weight, comfort, sickness, fear, and custom loot systems. Wild animals act vanilla. Default: false.

Behavior Changes

  • Hide-from-rain behavior is now disabled by default to reduce unexpected pathfinding load.
  • Animals that copy a comfort result do not count as valid sources for future copied results, preventing copy chains.
  • Comfort outcome sharing only uses animals that directly completed their own comfort task within the last 5 minutes.
  • Animals born from breeding now persist that status, so the bred-only config works across saves/reloads.

Compatibility

  • Changes were applied across all supported versions and loaders:
    • Minecraft 1.20.1 Fabric
    • Minecraft 1.20.1 Forge
    • Minecraft 1.21.1 Fabric
    • Minecraft 1.21.1 NeoForge
    • Minecraft 1.21.11 Fabric
    • Minecraft 1.21.11 NeoForge
    • Minecraft 26.1.2 Fabric
    • Minecraft 26.1.2 NeoForge

Build

  • Version bumped from 0.1 to 0.2.
  • All loader builds completed successfully.

Файлы

salts_animal_farm-1.21.1-Fabric-0.2.jar(191.63 KiB)
Основной
Скачать

Метаданные

Канал релиза

Beta

Номер версии

0.2

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

68

Дата публикации

08.06.2026

Загрузил

ID версии

Главная