
Salicin: World Heat
A light weight particle based Minecraft temperature simulation engine.
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Список изменений
New Feature: Heat Captures While Pick Up Block
Blocks can now preserve heat state by capturing it into NBT before removal and restoring it after placement.
By implement ISHeatContainerBlock Interface:
captureHeatToStack(Level, BlockPos, ItemStack): call before breaking a block, writes heat particles into NBT.restoreHeatFromStack(Level, BlockPos, ItemStack): call after placing, reads and restores particles.
New Feature: Heat Source Buoyancy
Heat sources now emit particles with an inherent upward bias, making heat propagation more physically intuitive.
Fix: World Heat Data Persistence
World saves now persist the full heat simulation state across server restarts while setting clearParticlesOnSave to false.
Other Fixes:
- Block Placement Erasing Restored Heat Data
- Thermal Property Mismatches
Файлы
swh-0.1.1-PickUp.jar(86.20 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.1a
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
30
Дата публикации
04.06.2026
