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Моды/Saint's Dragons
Saint's Dragons

Saint's Dragons

Мод Saint's Dragons добавляет в Майнкрафт анимированных драконов, которых можно приручить и использовать как ездовых питомцев. Настраиваемые характеристики и поведение, без сложных прогрессий.

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Все версииSaint's Dragons 0.9.0

Saint's Dragons 0.9.0

Release03.08.2026

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Saint's Dragons - 0.9.0 - The "Friends & Foes" update

This update's packed with content, and I hope that I can provide you guys with a little something. Wishing everyone a good day/night! Ok I'm out.

What's new:

  • Except for the Nulljaw, all dragons will now have an extra roar for a display when the rider presses Ctrl + 4
  • New Moop model and animations
  • Revamped dashing/dodging for riders to be able to steer while dashing/dodging
  • Some behavioral changes to most dragons
  • Reworked some aspects of the Nulljaw and changed its behavior
  • Raevyx, Ignivorus, and Volitans eggs won't be lootable in chests anymore + Cindervane and Varasuchus eggs won't spawn naturally
  • Some changes to flight input
  • Binders are now much harder to craft with a Binder Core as the prerequisite
  • New Crucible block for crafting. JEI/EMI compatible
  • New Worldroot and Dragonheart materials
  • New weapons and armors in general + their config. Cool abilities, I guess. Have fun!
  • Scales obtaining will now be an indicator in the Codex instead of being tied to Happiness
  • New Scale Plucker item to forcibly obtain three scales from your dragon, hurting it and decreasing Happiness immensely
  • +10 Happiness on normal brush and +20 Happiness on its Golden variant
  • Config for toggling vanilla spawn for Volitans, Raevyx, and Stegonaut
  • Stegonaut and Cindervane new chest layer
  • Dancing babies. Adults dancing is not a priority for now. Even Ivy dances too

Mossback:

  • Can now be eaten
  • New models and animations

Atroxiia:

  • Find bro/broette in snowy biomes
  • The baby is ugly
  • Can swim pretty well, but not semi-aquatic and can't do much except bite underwater
  • Keys are R, G or G-holding, H or H to H-holding, and 2 melees
  • Fight to tame, because, what else

Draconian Swarm:

  • New Latcher, Winged, and Whettled entities
  • On sight for everyone except Endermen
  • Draconian Nucleus can be found throughout the End
  • Draconian Controller for controlling the obtained Nucleus to spawn the swarm
  • Config, of course
  • Armor for protecting yourself from the Draconian Swarm

Ignivorus:

  • Some animation improvements
  • Phase 2 leaping overhauled
  • Wild Igni fighting overhauled, no more ult spamming
  • Deleted config related to random phase 2 usage, now deterministic
  • Remade some sounds

Raevyx:

  • Will slam down hard on the ground and deal damage after landing if you've accumulated enough velocity on diving
  • Reworked some sounds
  • Some changes to Roar for faster usage
  • Raevyx's lightning beam will now remove oxidation from copper and can activate redstone

Ivy:

  • Ivy will be recruitable after certain choices in her dialogue. No romancing. Yet. I do not know. Spare me
  • Made Ivy's house data-driven
  • Made the trade table data-driven
  • Reduced physics
  • Can fight with a sword. Otherwise, throw hands
  • Made her house not mythical

Cindervane:

  • New Cindervane Piebald variant that can only be bred to obtain. 15% for male and 8% for female - Thanks a lot, Yuuji! The art was beautiful
  • Replaced R roar with a new double-bite ability. Roaring will be Ctrl + 4 instead
  • Can now carry chests
  • Will now require a saddle to be mounted

Nulljaw:

  • New R-key teleport ability
  • Will protect you from Shulker bullets and target the Shulker itself
  • Left-click to bite
  • New H-key invisibility ability
  • Will jump you if you attack one of them
  • This sucka won't drop scales, but can now be brushed. Unlike before

Varasuchus:

  • Now has a roost

Volitans:

  • New Arrow of Venom item from Volitans' spine
  • Babies have a 0.00000001% chance of leaking mild toxin that lasts for 1 second
  • Water breath will turn lava into Cobblestone

Stegonaut:

  • Reanimated walk and run
  • Will now require a saddle to be mounted

Bug fix:

  • Fixed dragons with stun-tame mechanic being immortal upon dying
  • Fixed Volitans jittery movement in combat
  • Fixed jumping problems on ground dragons with the wrong animations
  • Fixed Raevyx beam not being blockable
  • Fixed duplicated chests on Stegonaut
  • Removed duplicated tag that causes Ignivorus and Cindervane to spawn a lot
  • Fixed Nulljaw not accepting brushes
  • Changed the music disc to use Mono audio instead
  • Better aligned Nulljaw's 1st-person camera
  • Fixed Ignivorus starting ult using airborne animations instead of grounded
  • Actually fixed breeding
  • Fixed Cindervane texture
  • Fixed some animations flickering
  • Fixed stepping sounds on dragons not ending correctly
  • Fixed the issue with taming a flying dragon mid-air (??)
  • Potentially fixed dodging, dashing, and Raevyx's ground rending ability not being able to climb blocks for riders
  • Potentially fixed the stun-and-tame mechanic to prevent dragons dying incorrectly
  • Fixed swimming Varasuchus's animation syncing with the on-land ones
  • Fixed Cindervane clumping together when flying in groups
  • Fixed improper landing on flying dragon
  • Limited dragon pack to only 4 members
  • Improved air and water pathing
  • Fixed an obscure bug about mounting a dragon when setting it to sit, causing flickering in body rotation

Файлы

saintsdragons-0.9.0+forge-1.20.1.jar(23.55 MiB)
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Канал релиза

Release

Номер версии

0.9.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

2.8K

Дата публикации

03.08.2026

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