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Моды/Sable Beyond
Sable Beyond

Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

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Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

Each feature is highly configurable. For example, if you do not want entity mass, no problem you can disable it in the config. You just need to locate the config/sable_beyond folder, where all the config files are stored, or use the in-game config screen.

⚠️ This mod is still in alpha, so please make a backup beforehand. Also, if you encounter a bug, please report it on the GitHub Issues page.

Features

Some features are disabled by default, so please check the config

VersionFeatureNeoForgeFabric
0.0.1Mechanical arm compatibility with Sable sublevels
0.0.1Create fans can push / pull sublevels
0.0.1Entity mass system, configurable with formulas, etc. (disabled by default)
0.0.2Basin in sublevels placed upside down drops their items (disabled by default)
0.0.2Dynamic mass system, real-time mass changing (disabled by default)
0.4.0Better fire spreading and fire goes out when the sublevel is in water or in a solid block

Entity Mass (disabled by default)

Entities now react to forces based on their configured mass, creating more realistic movement behavior.

  • An advanced config for the entity mass and formula system with functions and operators

Create advanced formulas with operators and functions to fine-tune mass calculations.

Dynamic Mass (disabled by default)

Some blocks now carry their contents with them: supported Create fluid-related blocks, such as Fluid Tanks, Basin, etc, dynamically adjust their mass based on what they contain.

Mechanical arm compatibility with Sable sublevels

Mechanical Arms can now interact and operate correctly across different Sable sublevels.

Encased Fan can push/pull sublevels

Encased Fans are now able to push and pull entire sublevels, expanding automation possibilities.

The Basin has revised its Newtonian physics lessons (disabled by default)

Basin drops its items when placed upside down in a sublevel.

The Config Page

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Зависимости

Ссылки

Создатели

Детали

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Опубликован:1 месяц назад
Обновлён:2 дня назад
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