
Sable: True Impact (For Create: Aeronautics)
Experimental physics-based collision damage for Sable and Create Aeronautics structures, with terrain destruction, cracking, and early fracture behavior.
Список изменений
Highlights
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Bug Fixes: Resolved the recurring narrow_phase.rs native panic triggered by destroying constraint anchors.
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Create Compatibility: Fixed an issue where Create belts were indestructible; they now properly convey items and take damage.
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New Feature: Added Clipping Damage—blocks now sustain fatigue damage when clipping into terrain, eventually cracking and breaking the weaker material.
Fixes
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Added auto-protection for Sable constraint anchors to prevent world-breaking crashes.
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Fixed the enablePhysicalDestruction config toggle and presetMode = auto behavior.
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Improved TNT explosion handler to be more resilient across Sable versions.
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Clipping Damage Details
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Dynamically scans for intersecting blocks and damages the weaker one.
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Performance Optimized: Includes tick-budget caps and velocity thresholds to ensure zero impact on stationary structures.
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Configurable: New hot-reloadable keys in general config (enable/disable, scan speed, CPU budget, etc.).
Language Support
- Huge thanks to StarmanMine142 for adding the new Ukrainian translation! ✨
