
Sable Quota
Sable Quota introduces per-player structure quotas for Sable.Limit the maximum number of physical structures each player can create and prevent excessive world resource usage.
Оцените первым
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Список изменений
Sable Quota 1.2.0
Added
- Added
/sablequota delete <structure-uuid>structure management command. - Added UUID-based deletion support for loaded and unloaded Sable structures.
- Automatically cleans up entities, plots, force-load tickets, stored data, and quota records when deleting structures.
- Added bilingual command feedback and error messages.
Improvements
- Improved structure lookup by prioritizing cached dimension data and Sable storage references to reduce unnecessary disk scans.
- Refactored compatibility modules by separating core quota logic from Create / Simulated integrations.
- Improved stability when optional mods are missing or their internal implementations change.
Fixed
- Fixed a crash caused by null separating axis during Create continuous OBB collision checks.
- Prevented optional compatibility mixins from affecting core functionality.
Misc
- Updated README with detailed information about features, installation, configuration, commands, API, and data management.
- Clarified that the mod is server-required and client-optional. Create collision fixes require installation on the corresponding side.
- Updated version to
1.2.0.
Файлы
sable_quota-1.2.0.jar(116.12 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
125
Дата публикации
24.07.2026
