
Sable: Destructive
Sable: Destructive makes Sable physics blocks actually break. Real kinetic energy, inertial penetration, density-aware self-damage, radial shockwaves on heavy hits — fast hammers dig deep into dirt, soft hammers shatter against stone, big drops radiate.
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Список изменений
The command /sable-dv mode <name> switches the behavior of the collision system as a whole. The default mode is now detaching.
What is there
/sable-dv mode delete- blocks only break (VANISH). No new sub-levels. The inertial chain works, and the world breaks through VANISH./sable-dv mode default— alias todetaching(new default)./sable-dv mode detaching— new default behavior. The hit detaches the block from the parent sub-level and spawns a separate sub-world that inherits the speed and flies apart in different directions. Nothing is destroyed — the pieces are physically detached. Self-damage and inertial chain are disabled. The world (terrain) breaks through VANISH (the world cannot be torn off as a sub-level)./sable-dv mode delete-detaching— combo: the starting block detaches, the inertial chain additionally breaks the blocks deeper. Maximum chaos.
What is fixed
- Shockwaves (shockwave) no longer trigger at every sneeze. Now there are two independent thresholds:
- Minimum approach speed (
shockwaveMinApproachSpeed, default 18 m/s) - cuts off settle/jitter contacts. - Minimum energy (
shockwaveMinEnergy, default 8 MJ instead of 250 kJ) - cuts off light impacts. - The shockwave system itself is now disabled by default
(
shockwaveEnabled = false). To enable it, use/sable-dv set shockwaveEnabled true.
- Minimum approach speed (
- Epic Shatter on Impact - A boulder thrown into a mountain now really shatters:
- On a hard impact, the cluster collapses to single blocks (small pieces instead of a single large brick).
- Each broken piece has a random spread along all axes + a random rotation, scaled by the approach velocity.
- Kick limits raised:
detachKickScale 0.4 → 1.5,detachMaxKickSpeed 6.0 → 25.0. - New parameters
detachShatterScatter(default 6.0) anddetachSpinScatter(default 6.0) - adjustable scatter and spin.
What is removed
- The typo
delete-detachinggis no longer accepted. Only canonical names:delete,default,detaching,delete-detaching.
Compatibility
- Old 1.3.0 worlds are loaded as is. If TOML had
collisionMode = "default"— behavior is nowdetaching(by new default). - Mod API (Addon API) has not changed, API_VERSION remains 1.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.227+
- Sable 1.1.3+
Authors
- Code: Xylos_Official
- Visual part: Viaquelt
- Based on Sable by ryanhcode
License MIT
Файлы
sabledestructive-1.4.0.jar(201.95 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.4.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
37
Дата публикации
19.05.2026
