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Adds custom item properties, for now it is only submerged predicate that lets items change when the player is underwater. More properties coming soon.
example with Weskerson's torches
!a lit torch
!a unlit torch
how to use on
minecraft/items
{
"model": {
"type": "minecraft:condition",
"property": "rj:submerged",
"on_true": {
"type": "minecraft:model",
"model": "minecraft:item/underwater_item"
},
"on_false": {
"type": "minecraft:model",
"model": "minecraft:item/normal_item"
}
}
}
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Опубликован:7 месяцев назад
Обновлён:6 месяцев назад