RPG levels
This project implements RPG skill features to the game, each level getting exponentially more difficult to achieve until level 100, while you get passive abilities along the way.
Список изменений
Fixed the bugs with Combat and Defense, while adding the skills Enchanting and Fishing. Max level: 10,000 -> 100 Combat's passive works now Defense's passive works now Defense passive: 60% to not take durability -> 30% Enchanting passive 1: Lower anvil costs the higher level you are Enchanting passive 2: Lower enchanting table xp requirement the higher level you are Enchanting passive 3: The higher level you are, the lower the chance anvils take damage from use Enchanting passive 4: Can combine books to 1 level higher than their normal max Fishing passive 1: Faster fishing speed up to +50% speed Fishing passive 2: Extra treasure roll maxing out at 95% chance for extra treasure when fishing