
Epic RPG: Class Artifacts
Adds RPG Artifact Sets with unique bonuses that grow as you equip more pieces
Список изменений
Major Changes
LOOT:
- Updated relic loot system to use the new ResourceLocation.fromNamespaceAndPath API, removing deprecated warnings in tags and loot tables.
- Code cleanup in chest hooks and relic drops, preparing the mod for future Forge/NeoForge versions without changing loot behavior.
- Added "AURAS" Rings to global loot.
EFFECTS: New effect: Blood Rage
- Each hit increases attack speed by 3% up to a maximum of 39%.
New effect: Relentless Assault
- Gain 75% more attack damage.
New effect: Bulwark of Solitude
- Gain 50% more total armor.
New effect: True Invisibility
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The player becomes completely invisible.
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Adjusted ArmorBreakEffect to use fixed UUIDs per attribute instead of randomUUID, improving consistency of attribute modifiers.
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Added a percent field in ArmorBreakEffect to store reduction percentage.
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Improved Armor Break so higher levels take priority and cannot be overridden by weaker versions from other players.
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Adjusted Armor Break for more consistent armor reduction and better integration with the attribute system.
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Rewritten Inferno to use a single effect with logical levels (I–III), preventing external sources from lowering the buff level.
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Implemented internal “charges” system for Inferno per player, granting double final damage hits by consuming orbs with individual cooldowns.
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Centralized Inferno application, upgrade, and cleanup (including orbs), simplifying integration with the Ignisphere set.
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Implemented client render handler that stops drawing the player model (including armor and hand) when True Invisibility is active.
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Removed old Lone Hunter offensive/defensive buffs from the set.
REWORKS/IMPROVEMENTS:
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Blood Fury
• 2 pieces: +50% critical chance.
• 4 pieces: +50% critical damage.
• 6 pieces: Permanently activates Blood Rage. -
Altharion
• 6 pieces: While the player is blocking with a shield, activates Shield Healing Aura. -
Shadow Hunter
• 6 pieces: If the player is invisible, the next hit deals 200% damage and invisibility is lost. -
Sanctum
• 6 pieces: If 1 enemy is nearby, gain Relentless Assault.
• 6 pieces: If 2 or more enemies are nearby, gain Bulwark of Solitude.
OTHERS:
- Limited arrow rain to one active per player at a time, preventing multiple casts stacking in parallel.
- Added internal safety cap to reduce maximum arrows per tick, preventing excessive spam and improving combat performance.
