Minecraft features multiple items and blocks which are not renewable, meaning that there are a limited number of them available in a given world. This has the potential to cause scarcity issues, especially on servers where players have to compete with each other over these resources. This pack is intended to resolve those issues by making these items renewable, either through crafting recipes, entity drops, or some other method.
A full list of changes made by the pack can be found below. This list can also be found in the "features" file within the pack.
Please note that this data pack currently alters the loot tables of several entities, and may therefore cause incompatibility issues with any other packs which alter those same tables. This will be resolved in a future update.
This pack is currently only for Minecraft 1.20+. Backporting it would require me to rewrite large portions of the code, and while I would love to get around to doing that, it is not planned at this time.