RenderFast
An automatic very configurable chunk preloader to minecraft that is very custamizable and gets frequent updates.
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# Changelog
1.0.1 - BETA
- Added an in-game settings screen (keybind or Mod Menu) with toggles for enabled, HUD visibility, and smart throttling (auto-backs off when the server's already busy).
- Added automatic C2ME support - uses its async pipeline when installed, falls back to the original approach otherwise. CPU usage is tunable either way (ms/tick without C2ME, Low/Medium/High with it).
- Added a chat announcement when preloading finishes.
- Default radius lowered from 500 to 100 chunks.
- Reduced network chatter and per-chunk overhead for smoother performance.
- Fixed several bugs: stale HUD after disabling mid-session, radius changes needing a restart to apply, progress carrying over between worlds in one session, and a few C2ME-specific crashes/timing issues.
VERY IMPORTANT C2ME ISNT NEEDED BUT VERY RECOMENDED TESTED TO BRING LOADING TIMES FROM 1HR 30 MIN TO AROUND 10 MIN
Файлы
chunkpreload-1.0.0.jar(30.00 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.1
Загрузчики
Fabric
Версии игры
26.2
Загрузок
1
Дата публикации
12.09.2026